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package mage.sets.bornofthegods;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.effects.common.PutTokenOntoBattlefieldCopyTargetEffect;
import mage.abilities.keyword.InspiredAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author Quercitron
*/
public class FelhideSpiritbinder extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("another creature");
static {
filter.add(new AnotherPredicate());
}
public FelhideSpiritbinder(UUID ownerId) {
super(ownerId, 96, "Felhide Spiritbinder", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{R}");
this.expansionSetCode = "BNG";
this.subtype.add("Minotaur");
this.subtype.add("Shaman");
this.color.setRed(true);
this.power = new MageInt(3);
this.toughness = new MageInt(4);
// <i>Inspired</i> - Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
Ability ability = new InspiredAbility(new DoIfCostPaid(new FelhideSpiritbinderEffect(), new ManaCostsImpl("{1}{R}"),"Use effect of {source}?"));
ability.addTarget(new TargetCreaturePermanent(filter));
this.addAbility(ability);
}
public FelhideSpiritbinder(final FelhideSpiritbinder card) {
super(card);
}
@Override
public FelhideSpiritbinder copy() {
return new FelhideSpiritbinder(this);
}
}
class FelhideSpiritbinderEffect extends OneShotEffect {
public FelhideSpiritbinderEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step";
}
public FelhideSpiritbinderEffect(final FelhideSpiritbinderEffect effect) {
super(effect);
}
@Override
public FelhideSpiritbinderEffect copy() {
return new FelhideSpiritbinderEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanentOrLKIBattlefield(source.getFirstTarget());
if (permanent != null) {
PutTokenOntoBattlefieldCopyTargetEffect effect = new PutTokenOntoBattlefieldCopyTargetEffect(null, CardType.ENCHANTMENT, true);
effect.setTargetPointer(getTargetPointer());
if (effect.apply(game, source) && effect.getAddedPermanent() != null) {
ExileTargetEffect exileEffect = new ExileTargetEffect();
exileEffect.setTargetPointer(new FixedTarget(effect.getAddedPermanent().getId()));
DelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(exileEffect);
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
game.addDelayedTriggeredAbility(delayedAbility);
return true;
}
}
return false;
}
}