Package mage.sets.bornofthegods

Source Code of mage.sets.bornofthegods.FelhideSpiritbinder

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.bornofthegods;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.effects.common.PutTokenOntoBattlefieldCopyTargetEffect;
import mage.abilities.keyword.InspiredAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;

/**
*
* @author Quercitron
*/
public class FelhideSpiritbinder extends CardImpl {

    private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("another creature");

    static {
        filter.add(new AnotherPredicate());
    }

    public FelhideSpiritbinder(UUID ownerId) {
        super(ownerId, 96, "Felhide Spiritbinder", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{R}");
        this.expansionSetCode = "BNG";
        this.subtype.add("Minotaur");
        this.subtype.add("Shaman");

        this.color.setRed(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(4);

        // <i>Inspired</i> - Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
        Ability ability = new InspiredAbility(new DoIfCostPaid(new FelhideSpiritbinderEffect(), new ManaCostsImpl("{1}{R}"),"Use effect of {source}?"));
        ability.addTarget(new TargetCreaturePermanent(filter));
        this.addAbility(ability);
    }

    public FelhideSpiritbinder(final FelhideSpiritbinder card) {
        super(card);
    }

    @Override
    public FelhideSpiritbinder copy() {
        return new FelhideSpiritbinder(this);
    }
}

class FelhideSpiritbinderEffect extends OneShotEffect {

    public FelhideSpiritbinderEffect() {
        super(Outcome.PutCreatureInPlay);
        this.staticText = "put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step";
    }

    public FelhideSpiritbinderEffect(final FelhideSpiritbinderEffect effect) {
        super(effect);
    }

    @Override
    public FelhideSpiritbinderEffect copy() {
        return new FelhideSpiritbinderEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Permanent permanent = game.getPermanentOrLKIBattlefield(source.getFirstTarget());
        if (permanent != null) {
            PutTokenOntoBattlefieldCopyTargetEffect effect = new PutTokenOntoBattlefieldCopyTargetEffect(null, CardType.ENCHANTMENT, true);
            effect.setTargetPointer(getTargetPointer());
            if (effect.apply(game, source) && effect.getAddedPermanent() != null) {
                ExileTargetEffect exileEffect = new ExileTargetEffect();
                exileEffect.setTargetPointer(new FixedTarget(effect.getAddedPermanent().getId()));
                DelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(exileEffect);
                delayedAbility.setSourceId(source.getSourceId());
                delayedAbility.setControllerId(source.getControllerId());
                game.addDelayedTriggeredAbility(delayedAbility);

                return true;
            }
        }

        return false;
    }
}
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