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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.betrayersofkamigawa;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.common.SpellCastControllerTriggeredAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.RemoveVariableCountersSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.filter.common.FilterSpiritOrArcaneCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
/**
* @author LevelX2
*/
public class SkullmaneBaku extends CardImpl {
private static final FilterSpiritOrArcaneCard filter = new FilterSpiritOrArcaneCard();
public SkullmaneBaku(UUID ownerId) {
super(ownerId, 83, "Skullmane Baku", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{3}{B}{B}");
this.expansionSetCode = "BOK";
this.subtype.add("Spirit");
this.color.setBlack(true);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.
this.addAbility(new SpellCastControllerTriggeredAbility(new AddCountersSourceEffect(CounterType.KI.createInstance()), filter, true));
// {1}, {T}, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SkullmaneBakuUnboostEffect(), new GenericManaCost(1));
ability.addCost(new TapSourceCost());
ability.addCost(new RemoveVariableCountersSourceCost(CounterType.KI.createInstance(1)));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public SkullmaneBaku(final SkullmaneBaku card) {
super(card);
}
@Override
public SkullmaneBaku copy() {
return new SkullmaneBaku(this);
}
class SkullmaneBakuUnboostEffect extends OneShotEffect {
public SkullmaneBakuUnboostEffect() {
super(Outcome.UnboostCreature);
staticText = "Target creature gets -X/-X until end of turn";
}
public SkullmaneBakuUnboostEffect(SkullmaneBakuUnboostEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
int numberToUnboost = 0;
for (Cost cost : source.getCosts()) {
if (cost instanceof RemoveVariableCountersSourceCost) {
numberToUnboost = ((RemoveVariableCountersSourceCost)cost).getAmount() * -1;
}
}
Permanent creature = game.getPermanent(targetPointer.getFirst(game, source));
if (creature != null && numberToUnboost != 0) {
creature.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(numberToUnboost, numberToUnboost, Duration.EndOfTurn)), game);
}
return true;
}
@Override
public SkullmaneBakuUnboostEffect copy() {
return new SkullmaneBakuUnboostEffect(this);
}
}
}