Package mage.sets.betrayersofkamigawa

Source Code of mage.sets.betrayersofkamigawa.SakikoMotherOfSummer

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package mage.sets.betrayersofkamigawa;

import java.util.UUID;
import mage.MageInt;
import mage.Mana;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AddManaToManaPoolEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;

/**
*
* @author LevelX2
*/
public class SakikoMotherOfSummer extends CardImpl {

    public SakikoMotherOfSummer(UUID ownerId) {
        super(ownerId, 141, "Sakiko, Mother of Summer", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{G}{G}");
        this.expansionSetCode = "BOK";
        this.supertype.add("Legendary");
        this.subtype.add("Snake");
        this.subtype.add("Shaman");

        this.color.setGreen(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        // Whenever a creature you control deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
        this.addAbility(new SakikoMotherOfSummerTriggeredAbility());
       
    }

    public SakikoMotherOfSummer(final SakikoMotherOfSummer card) {
        super(card);
    }

    @Override
    public SakikoMotherOfSummer copy() {
        return new SakikoMotherOfSummer(this);
    }
}

class SakikoMotherOfSummerTriggeredAbility extends TriggeredAbilityImpl {

    public SakikoMotherOfSummerTriggeredAbility() {
        super(Zone.BATTLEFIELD, null, false);
    }

    public SakikoMotherOfSummerTriggeredAbility(final SakikoMotherOfSummerTriggeredAbility ability) {
        super(ability);
    }

    @Override
    public SakikoMotherOfSummerTriggeredAbility copy() {
        return new SakikoMotherOfSummerTriggeredAbility(this);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER) {
            if (((DamagedPlayerEvent) event).isCombatDamage()) {
                Permanent creature = game.getPermanent(event.getSourceId());
                if (creature != null && creature.getControllerId().equals(controllerId)) {
                    this.getEffects().clear();
                    Effect effect = new AddManaToManaPoolEffect(new Mana(0,event.getAmount(),0,0,0,0,0), "that player", true);
                    effect.setTargetPointer(new FixedTarget(creature.getControllerId()));
                    effect.setText("add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end");       
                    this.addEffect(effect);
                    return true;
                }
            }
        }
        return false;
    }

    @Override
    public String getRule() {
        return "Whenever a creature you control deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.";
    }
}
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