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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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package mage.sets.betrayersofkamigawa;
import java.util.UUID;
import mage.MageInt;
import mage.Mana;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AddManaToManaPoolEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class SakikoMotherOfSummer extends CardImpl {
public SakikoMotherOfSummer(UUID ownerId) {
super(ownerId, 141, "Sakiko, Mother of Summer", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{G}{G}");
this.expansionSetCode = "BOK";
this.supertype.add("Legendary");
this.subtype.add("Snake");
this.subtype.add("Shaman");
this.color.setGreen(true);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Whenever a creature you control deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
this.addAbility(new SakikoMotherOfSummerTriggeredAbility());
}
public SakikoMotherOfSummer(final SakikoMotherOfSummer card) {
super(card);
}
@Override
public SakikoMotherOfSummer copy() {
return new SakikoMotherOfSummer(this);
}
}
class SakikoMotherOfSummerTriggeredAbility extends TriggeredAbilityImpl {
public SakikoMotherOfSummerTriggeredAbility() {
super(Zone.BATTLEFIELD, null, false);
}
public SakikoMotherOfSummerTriggeredAbility(final SakikoMotherOfSummerTriggeredAbility ability) {
super(ability);
}
@Override
public SakikoMotherOfSummerTriggeredAbility copy() {
return new SakikoMotherOfSummerTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER) {
if (((DamagedPlayerEvent) event).isCombatDamage()) {
Permanent creature = game.getPermanent(event.getSourceId());
if (creature != null && creature.getControllerId().equals(controllerId)) {
this.getEffects().clear();
Effect effect = new AddManaToManaPoolEffect(new Mana(0,event.getAmount(),0,0,0,0,0), "that player", true);
effect.setTargetPointer(new FixedTarget(creature.getControllerId()));
effect.setText("add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end");
this.addEffect(effect);
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a creature you control deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.";
}
}