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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.betrayersofkamigawa;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostEquippedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.Target;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class RoninWarclub extends CardImpl {
public RoninWarclub(UUID ownerId) {
super(ownerId, 158, "Ronin Warclub", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{3}");
this.expansionSetCode = "BOK";
this.subtype.add("Equipment");
// Equipped creature gets +2/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 1)));
// Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature.
Ability ability = new RoninWarclubTriggeredAbility();
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
// Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(5)));
}
public RoninWarclub(final RoninWarclub card) {
super(card);
}
@Override
public RoninWarclub copy() {
return new RoninWarclub(this);
}
private class RoninWarclubTriggeredAbility extends TriggeredAbilityImpl {
public RoninWarclubTriggeredAbility() {
super(Zone.BATTLEFIELD, new RoninWarclubAttachEffect(), false);
}
public RoninWarclubTriggeredAbility(RoninWarclubTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent.getCardType().contains(CardType.CREATURE)
&& (permanent.getControllerId().equals(this.controllerId))) {
if (!this.getTargets().isEmpty()) {
// remove previous target
if (this.getTargets().get(0).getTargets().size() > 0) {
this.getTargets().clear();
this.addTarget(new TargetCreaturePermanent());
}
Target target = this.getTargets().get(0);
if (target instanceof TargetCreaturePermanent) {
target.add(event.getTargetId(), game);
}
}
return true;
}
}
return false;
}
@Override
public RoninWarclubTriggeredAbility copy() {
return new RoninWarclubTriggeredAbility(this);
}
}
private class RoninWarclubAttachEffect extends OneShotEffect {
public RoninWarclubAttachEffect() {
super(Outcome.BoostCreature);
this.staticText = "Whenever a creature enters the battlefield under your control, attach {this} to that creature";
}
public RoninWarclubAttachEffect(final RoninWarclubAttachEffect effect) {
super(effect);
}
@Override
public RoninWarclubAttachEffect copy() {
return new RoninWarclubAttachEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
Permanent attachment = game.getPermanent(source.getSourceId());
if (permanent != null && attachment != null) {
if (attachment.getAttachedTo() != null) {
Permanent oldTarget = game.getPermanent(attachment.getAttachedTo());
if (oldTarget != null) {
oldTarget.removeAttachment(source.getSourceId(), game);
}
}
boolean result;
result = permanent.addAttachment(source.getSourceId(), game);
return result;
}
return false;
}
}
}