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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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package mage.sets.betrayersofkamigawa;
import java.util.List;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamagePlayersEffect;
import mage.abilities.keyword.BushidoAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author LevelX2
*/
public class RoninCliffrider extends CardImpl {
public RoninCliffrider(UUID ownerId) {
super(ownerId, 116, "Ronin Cliffrider", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{R}{R}");
this.expansionSetCode = "BOK";
this.subtype.add("Human");
this.subtype.add("Samurai");
this.color.setRed(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Bushido 1
this.addAbility(new BushidoAbility(1));
// Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls.
this.addAbility(new AttacksTriggeredAbility(new RoninCliffriderEffect(), true));
}
public RoninCliffrider(final RoninCliffrider card) {
super(card);
}
@Override
public RoninCliffrider copy() {
return new RoninCliffrider(this);
}
}
class RoninCliffriderEffect extends OneShotEffect {
public RoninCliffriderEffect() {
super(Outcome.Damage);
this.staticText = "you may have it deal 1 damage to each creature defending player controls";
}
public RoninCliffriderEffect(final RoninCliffriderEffect effect) {
super(effect);
}
@Override
public RoninCliffriderEffect copy() {
return new RoninCliffriderEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
UUID defenderId = game.getCombat().getDefenderId(source.getSourceId());
if (defenderId != null) {
FilterCreaturePermanent filter = new FilterCreaturePermanent();
filter.add(new ControllerIdPredicate(defenderId));
List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game);
for (Permanent permanent : permanents) {
permanent.damage(1, source.getSourceId(), game, false, true);
}
return true;
}
return false;
}
}