/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.betrayersofkamigawa;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.OnEventTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SpellCastControllerTriggeredAbility;
import mage.abilities.condition.common.SourceHasCounterCondition;
import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.FlipSourceEffect;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.FearAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterSpiritOrArcaneCard;
import mage.game.events.GameEvent;
import mage.game.permanent.token.Token;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class HiredMuscle extends CardImpl {
private static final FilterSpiritOrArcaneCard filter = new FilterSpiritOrArcaneCard();
public HiredMuscle(UUID ownerId) {
super(ownerId, 69, "Hired Muscle", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{B}{B}");
this.expansionSetCode = "BOK";
this.subtype.add("Human");
this.subtype.add("Warrior");
this.color.setBlack(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
this.flipCard = true;
this.flipCardName = "Scarmaker";
// Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle.
this.addAbility(new SpellCastControllerTriggeredAbility(new AddCountersSourceEffect(CounterType.KI.createInstance()), filter, true));
// At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it.
this.addAbility(new ConditionalTriggeredAbility(
new OnEventTriggeredAbility(GameEvent.EventType.END_TURN_STEP_PRE, "beginning of the end step", true, new FlipSourceEffect(new Scarmaker())),
new SourceHasCounterCondition(CounterType.KI, 2, Integer.MAX_VALUE),
"At the beginning of the end step, if there are two or more ki counters on {this}, you may flip it.", true));
}
public HiredMuscle(final HiredMuscle card) {
super(card);
}
@Override
public HiredMuscle copy() {
return new HiredMuscle(this);
}
}
class Scarmaker extends Token {
Scarmaker() {
super("Scarmaker", "");
supertype.add("Legendary");
cardType.add(CardType.CREATURE);
color.setBlack(true);
subtype.add("Spirit");
power = new MageInt(4);
toughness = new MageInt(4);
// Remove a ki counter from Scarmaker: Target creature gains fear until end of turn.
Ability ability = new SimpleActivatedAbility(
Zone.BATTLEFIELD,
new GainAbilityTargetEffect(FearAbility.getInstance(), Duration.EndOfTurn),
new RemoveCountersSourceCost(CounterType.KI.createInstance()));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
}