Package mage.sets.betrayersofkamigawa

Source Code of mage.sets.betrayersofkamigawa.HeartOfLightEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
*  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
*  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
*  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
*  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
*  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
*  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*  The views and conclusions contained in the software and documentation are those of the
*  authors and should not be interpreted as representing official policies, either expressed
*  or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.betrayersofkamigawa;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.PreventionEffectImpl;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.DamageEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;

/**
* @author LevelX2
*/
public class HeartOfLight extends CardImpl {

    public HeartOfLight(UUID ownerId) {
        super(ownerId, 6, "Heart of Light", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}");
        this.expansionSetCode = "BOK";
        this.subtype.add("Aura");

        this.color.setWhite(true);

        // Enchant creature
        TargetPermanent auraTarget = new TargetCreaturePermanent();
        this.getSpellAbility().addTarget(auraTarget);
        this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
        Ability ability = new EnchantAbility(auraTarget.getTargetName());
        this.addAbility(ability);

        // Prevent all damage that would be dealt to and dealt by enchanted creature.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new HeartOfLightEffect()));
    }

    public HeartOfLight(final HeartOfLight card) {
        super(card);
    }

    @Override
    public HeartOfLight copy() {
        return new HeartOfLight(this);
    }
}

class HeartOfLightEffect extends PreventionEffectImpl {

    public HeartOfLightEffect() {
        super(Duration.WhileOnBattlefield);
        staticText = "Prevent all damage that would be dealt to and dealt by enchanted creature";
    }

    public HeartOfLightEffect(final HeartOfLightEffect effect) {
        super(effect);
    }

    @Override
    public HeartOfLightEffect copy() {
        return new HeartOfLightEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        return true;
    }

    @Override
    public boolean replaceEvent(GameEvent event, Ability source, Game game) {
        GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), event.getAmount(), false);
        if (!game.replaceEvent(preventEvent)) {
            int damage = event.getAmount();
            event.setAmount(0);
            game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), damage));
        }
        return false;
    }

    @Override
    public boolean applies(GameEvent event, Ability source, Game game) {
        if (super.applies(event, source, game) && event instanceof DamageEvent) {
            Permanent aura = game.getPermanent(source.getSourceId());
            if (aura != null && aura.getAttachedTo() != null) {
                if (event.getSourceId().equals(aura.getAttachedTo()) || event.getTargetId().equals(aura.getAttachedTo())) {
                    return true;
                }
            }
        }
        return false;
    }

}
TOP

Related Classes of mage.sets.betrayersofkamigawa.HeartOfLightEffect

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.