Package mage.sets.betrayersofkamigawa

Source Code of mage.sets.betrayersofkamigawa.PlayerCastCreatureWatcher

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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package mage.sets.betrayersofkamigawa;

import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.RestrictionEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.WatcherScope;
import mage.constants.Zone;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.watchers.Watcher;

/**
*
* @author LevelX2
*/
public class GoblinCohort extends CardImpl {

    public GoblinCohort(UUID ownerId) {
        super(ownerId, 106, "Goblin Cohort", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{R}");
        this.expansionSetCode = "BOK";
        this.subtype.add("Goblin");
        this.subtype.add("Warrior");

        this.color.setRed(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // Goblin Cohort can't attack unless you've cast a creature spell this turn.
        this.addWatcher(new PlayerCastCreatureWatcher());
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GoblinCohortEffect()));

    }

    public GoblinCohort(final GoblinCohort card) {
        super(card);
    }

    @Override
    public GoblinCohort copy() {
        return new GoblinCohort(this);
    }
}

class GoblinCohortEffect extends RestrictionEffect {

    private static final FilterControlledPermanent filter = new FilterControlledPermanent("another artifact");

    static {
        filter.add(new CardTypePredicate(CardType.ARTIFACT));
        filter.add(new AnotherPredicate());
    }

    public GoblinCohortEffect() {
        super(Duration.WhileOnBattlefield);
        staticText = "{this} can't attack unless you've cast a creature spell this turn";
    }

    public GoblinCohortEffect(final GoblinCohortEffect effect) {
        super(effect);
    }

    @Override
    public GoblinCohortEffect copy() {
        return new GoblinCohortEffect(this);
    }

    @Override
    public boolean canAttack(Game game) {
        return false;
    }

    @Override
    public boolean applies(Permanent permanent, Ability source, Game game) {
        if (permanent.getId().equals(source.getSourceId())) {
            PlayerCastCreatureWatcher watcher = (PlayerCastCreatureWatcher) game.getState().getWatchers().get("PlayerCastCreature");
            if (watcher != null && !watcher.playerDidCastCreatureThisTurn(source.getControllerId())) {
                return true;
            }
        }
        return false;
    }
}

class PlayerCastCreatureWatcher extends Watcher {

    Set<UUID> playerIds = new HashSet<>();

    public PlayerCastCreatureWatcher() {
        super("CastCreature", WatcherScope.GAME);
    }

    public PlayerCastCreatureWatcher(final PlayerCastCreatureWatcher watcher) {
        super(watcher);
        this.playerIds.addAll(watcher.playerIds);
    }

    @Override
    public void watch(GameEvent event, Game game) {
        if (event.getType() == GameEvent.EventType.SPELL_CAST) {
            Spell spell = (Spell) game.getObject(event.getTargetId());
            if (spell.getCardType().contains(CardType.CREATURE)) {
                playerIds.add(spell.getControllerId());
            }
        }
    }

    @Override
    public PlayerCastCreatureWatcher copy() {
        return new PlayerCastCreatureWatcher(this);
    }

    @Override
    public void reset() {
        super.reset();
        playerIds.clear();
    }

    public boolean playerDidCastCreatureThisTurn(UUID playerId) {
        return playerIds.contains(playerId);
    }
}
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