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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.betrayersofkamigawa;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.OnEventTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SpellCastControllerTriggeredAbility;
import mage.abilities.condition.common.SourceHasCounterCondition;
import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.FlipSourceEffect;
import mage.abilities.effects.common.continious.GainControlTargetEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterSpiritOrArcaneCard;
import mage.game.events.GameEvent;
import mage.game.permanent.token.Token;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class CunningBandit extends CardImpl {
private static final FilterSpiritOrArcaneCard filter = new FilterSpiritOrArcaneCard();
public CunningBandit(UUID ownerId) {
super(ownerId, 99, "Cunning Bandit", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{R}{R}");
this.expansionSetCode = "BOK";
this.subtype.add("Human");
this.subtype.add("Warrior");
this.color.setRed(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
this.flipCard = true;
this.flipCardName = "Azamuki, Treachery Incarnate";
// Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit.
this.addAbility(new SpellCastControllerTriggeredAbility(new AddCountersSourceEffect(CounterType.KI.createInstance()), filter, true));
// At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it.
this.addAbility(new ConditionalTriggeredAbility(
new OnEventTriggeredAbility(GameEvent.EventType.END_TURN_STEP_PRE, "beginning of the end step", true, new FlipSourceEffect(new AzamukiTreacheryIncarnate())),
new SourceHasCounterCondition(CounterType.KI, 2, Integer.MAX_VALUE),
"At the beginning of the end step, if there are two or more ki counters on {this}, you may flip it.", true));
}
public CunningBandit(final CunningBandit card) {
super(card);
}
@Override
public CunningBandit copy() {
return new CunningBandit(this);
}
}
class AzamukiTreacheryIncarnate extends Token {
AzamukiTreacheryIncarnate() {
super("Azamuki, Treachery Incarnate", "");
supertype.add("Legendary");
cardType.add(CardType.CREATURE);
color.setRed(true);
subtype.add("Spirit");
power = new MageInt(5);
toughness = new MageInt(2);
// Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.
Ability ability = new SimpleActivatedAbility(
Zone.BATTLEFIELD,
new GainControlTargetEffect(Duration.EndOfTurn),
new RemoveCountersSourceCost(CounterType.KI.createInstance()));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
}