Package mage.sets.avacynrestored

Source Code of mage.sets.avacynrestored.ReforgeTheSoulEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*
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*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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package mage.sets.avacynrestored;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.MiracleAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author North
*/
public class ReforgeTheSoul extends CardImpl {

    public ReforgeTheSoul(UUID ownerId) {
        super(ownerId, 151, "Reforge the Soul", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{3}{R}{R}");
        this.expansionSetCode = "AVR";

        this.color.setRed(true);

        // Each player discards his or her hand, then draws seven cards.
        this.getSpellAbility().addEffect(new ReforgeTheSoulEffect());

        // Miracle {1}{R}
        this.addAbility(new MiracleAbility(this, new ManaCostsImpl("{1}{R}")));
    }

    public ReforgeTheSoul(final ReforgeTheSoul card) {
        super(card);
    }

    @Override
    public ReforgeTheSoul copy() {
        return new ReforgeTheSoul(this);
    }
}

class ReforgeTheSoulEffect extends OneShotEffect {

    public ReforgeTheSoulEffect() {
        super(Outcome.DrawCard);
        this.staticText = "Each player discards his or her hand, then draws seven cards";
    }

    public ReforgeTheSoulEffect(final ReforgeTheSoulEffect effect) {
        super(effect);
    }

    @Override
    public ReforgeTheSoulEffect copy() {
        return new ReforgeTheSoulEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player controller = game.getPlayer(source.getControllerId());
        if (controller != null) {
            for (UUID playerId : controller.getInRange()) {
                Player player = game.getPlayer(playerId);
                if (player != null) {
                    for (Card card : player.getHand().getCards(game)) {
                        player.discard(card, source, game);
                    }

                    player.drawCards(7, game);
                }
            }
            return true;
        }
        return false;
    }
}
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