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package mage.sets.avacynrestored;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.UUID;
/**
* @author noxx
*/
public class OtherworldAtlas extends CardImpl {
public OtherworldAtlas(UUID ownerId) {
super(ownerId, 219, "Otherworld Atlas", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{4}");
this.expansionSetCode = "AVR";
// {tap}: Put a charge counter on Otherworld Atlas.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.CHARGE.createInstance()), new TapSourceCost()));
// {tap}: Each player draws a card for each charge counter on Otherworld Atlas.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new OtherworldAtlasDrawEffect(), new TapSourceCost()));
}
public OtherworldAtlas(final OtherworldAtlas card) {
super(card);
}
@Override
public OtherworldAtlas copy() {
return new OtherworldAtlas(this);
}
}
class OtherworldAtlasDrawEffect extends OneShotEffect {
public OtherworldAtlasDrawEffect() {
super(Outcome.DrawCard);
staticText = "Each player draws a card for each charge counter on {this}";
}
public OtherworldAtlasDrawEffect(final OtherworldAtlasDrawEffect effect) {
super(effect);
}
@Override
public OtherworldAtlasDrawEffect copy() {
return new OtherworldAtlasDrawEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player sourcePlayer = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
int amount = permanent.getCounters().getCount(CounterType.CHARGE);
if (amount > 0) {
for (UUID playerId : sourcePlayer.getInRange()) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.drawCards(amount, game);
}
}
}
}
return true;
}
}