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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.avacynrestored;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.common.ManacostVariableValue;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.UUID;
/**
*
* @author North
*/
public class KillingWave extends CardImpl {
public KillingWave(UUID ownerId) {
super(ownerId, 111, "Killing Wave", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{X}{B}");
this.expansionSetCode = "AVR";
this.color.setBlack(true);
// For each creature, its controller sacrifices it unless he or she pays X life.
this.getSpellAbility().addEffect(new KillingWaveEffect());
}
public KillingWave(final KillingWave card) {
super(card);
}
@Override
public KillingWave copy() {
return new KillingWave(this);
}
}
class KillingWaveEffect extends OneShotEffect {
public KillingWaveEffect() {
super(Outcome.Sacrifice);
this.staticText = "For each creature, its controller sacrifices it unless he or she pays X life";
}
public KillingWaveEffect(final KillingWaveEffect effect) {
super(effect);
}
@Override
public KillingWaveEffect copy() {
return new KillingWaveEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
int amount = (new ManacostVariableValue()).calculate(game, source, this);
if (amount > 0) {
LinkedList<Permanent> sacrifices = new LinkedList<Permanent>();
HashMap<UUID, Integer> lifePaidAmounts = new HashMap<UUID, Integer>();
FilterCreaturePermanent filter = new FilterCreaturePermanent();
for (UUID playerId : controller.getInRange()) {
Player player = game.getPlayer(playerId);
List<Permanent> creatures = game.getBattlefield().getAllActivePermanents(filter, playerId, game);
int lifePaid = 0;
int playerLife = player.getLife();
for (Permanent creature : creatures) {
String message = "Pay " + amount + " life? If you don't, " + creature.getName() + " will be sacrificed.";
if (playerLife - amount - lifePaid >= 0 && player != null && player.chooseUse(Outcome.Neutral, message, game)) {
game.informPlayers(player.getName() + " pays " + amount + " life. He will not sacrifice " + creature.getName());
lifePaid += amount;
} else {
game.informPlayers(player.getName() + " will sacrifice " + creature.getName());
sacrifices.add(creature);
}
}
lifePaidAmounts.put(playerId, lifePaid);
}
for (UUID playerId : controller.getInRange()) {
int lifePaid = lifePaidAmounts.get(playerId);
if (lifePaid > 0) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.loseLife(lifePaid, game);
}
}
}
for (Permanent creature : sacrifices) {
creature.sacrifice(source.getSourceId(), game);
}
}
return true;
}
}