Package mage.sets.avacynrestored

Source Code of mage.sets.avacynrestored.GhostlyFlickerEffect

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package mage.sets.avacynrestored;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledPermanent;

import java.util.UUID;

/**
* @author noxx
*/
public class GhostlyFlicker extends CardImpl {

    private static final FilterControlledPermanent filter = new FilterControlledPermanent("artifacts, creatures, and/or lands you control");

    static {
        filter.add(Predicates.or(
                new CardTypePredicate(CardType.CREATURE),
                new CardTypePredicate(CardType.LAND),
                new CardTypePredicate(CardType.ARTIFACT)));
    }

    public GhostlyFlicker(UUID ownerId) {
        super(ownerId, 57, "Ghostly Flicker", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{2}{U}");
        this.expansionSetCode = "AVR";

        this.color.setBlue(true);

        // Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
        this.getSpellAbility().addTarget(new TargetControlledPermanent(2, 2, filter, false));
        this.getSpellAbility().addEffect(new GhostlyFlickerEffect());
    }

    public GhostlyFlicker(final GhostlyFlicker card) {
        super(card);
    }

    @Override
    public GhostlyFlicker copy() {
        return new GhostlyFlicker(this);
    }
}

class GhostlyFlickerEffect extends OneShotEffect {

    public GhostlyFlickerEffect() {
        super(Outcome.Benefit);
        staticText = "Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control";
    }

    public GhostlyFlickerEffect(final GhostlyFlickerEffect effect) {
        super(effect);
    }

    @Override
    public GhostlyFlickerEffect copy() {
        return new GhostlyFlickerEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        UUID exileId = source.getSourceId();
        for (UUID permanentId : targetPointer.getTargets(game, source)) {
            Permanent target = game.getPermanent(permanentId);
            if (target != null) {
                target.moveToExile(exileId, "Ghostly Flicker", source.getSourceId(), game);
                Card card = game.getCard(target.getId());
                if (card != null) {
                    Zone currentZone = game.getState().getZone(card.getId());
                    card.putOntoBattlefield(game, currentZone, source.getSourceId(), source.getControllerId());
                }
            }
        }

        return true;
    }
}
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