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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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package mage.sets.avacynrestored;
import java.util.List;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPlayer;
/**
*
* @author North
*/
public class EssenceHarvest extends CardImpl {
public EssenceHarvest(UUID ownerId) {
super(ownerId, 100, "Essence Harvest", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{2}{B}");
this.expansionSetCode = "AVR";
this.color.setBlack(true);
// Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
this.getSpellAbility().addEffect(new EssenceHarvestEffect());
this.getSpellAbility().addTarget(new TargetPlayer());
}
public EssenceHarvest(final EssenceHarvest card) {
super(card);
}
@Override
public EssenceHarvest copy() {
return new EssenceHarvest(this);
}
}
class EssenceHarvestEffect extends OneShotEffect {
public EssenceHarvestEffect() {
super(Outcome.Damage);
this.staticText = "Target player loses X life and you gain X life, where X is the greatest power among creatures you control";
}
public EssenceHarvestEffect(final EssenceHarvestEffect effect) {
super(effect);
}
@Override
public EssenceHarvestEffect copy() {
return new EssenceHarvestEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Player targetPlayer = game.getPlayer(source.getFirstTarget());
if (player != null && targetPlayer != null) {
List<Permanent> creatures = game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), player.getId(), game);
int amount = 0;
for (Permanent creature : creatures) {
int power = creature.getPower().getValue();
if (amount < power) {
amount = power;
}
}
if (amount > 0) {
targetPlayer.loseLife(amount, game);
player.gainLife(amount, game);
}
return true;
}
return false;
}
}