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package mage.sets.avacynrestored;
import java.util.List;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.RequirementEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.watchers.common.DamagedByWatcher;
/**
*
* @author North
*/
public class Aggravate extends CardImpl {
public Aggravate(UUID ownerId) {
super(ownerId, 125, "Aggravate", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{3}{R}{R}");
this.expansionSetCode = "AVR";
this.color.setRed(true);
// Aggravate deals 1 damage to each creature target player controls.
this.getSpellAbility().addEffect(new AggraveteEffect());
this.getSpellAbility().addTarget(new TargetPlayer());
// Each creature dealt damage this way attacks this turn if able.
this.getSpellAbility().addEffect(new AggravateRequirementEffect());
this.addWatcher(new DamagedByWatcher());
}
public Aggravate(final Aggravate card) {
super(card);
}
@Override
public Aggravate copy() {
return new Aggravate(this);
}
}
class AggraveteEffect extends OneShotEffect {
public AggraveteEffect() {
super(Outcome.Damage);
this.staticText = "{this} deals 1 damage to each creature target player controls";
}
public AggraveteEffect(final AggraveteEffect effect) {
super(effect);
}
@Override
public AggraveteEffect copy() {
return new AggraveteEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getFirstTarget());
if (player != null) {
FilterCreaturePermanent filter = new FilterCreaturePermanent();
filter.add(new ControllerIdPredicate(player.getId()));
List<Permanent> creatures = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game);
for (Permanent creature : creatures) {
creature.damage(1, source.getSourceId(), game, false, true);
}
return true;
}
return false;
}
}
class AggravateRequirementEffect extends RequirementEffect {
public AggravateRequirementEffect() {
super(Duration.EndOfTurn);
this.staticText = "Each creature dealt damage this way attacks this turn if able";
}
public AggravateRequirementEffect(final AggravateRequirementEffect effect) {
super(effect);
}
@Override
public AggravateRequirementEffect copy() {
return new AggravateRequirementEffect(this);
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
DamagedByWatcher watcher = (DamagedByWatcher) game.getState().getWatchers().get("DamagedByWatcher", source.getSourceId());
if (watcher != null) {
return watcher.wasDamaged(permanent);
}
return false;
}
@Override
public boolean mustAttack(Game game) {
return true;
}
@Override
public boolean mustBlock(Game game) {
return false;
}
}