Package mage.sets.apocalypse

Source Code of mage.sets.apocalypse.DesolationAngelEntersBattlefieldEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*        provided with the distribution.
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*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.apocalypse;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.common.KickedCondition;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.KickerAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.common.FilterLandPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;

/**
* @author Loki
*/
public class DesolationAngel extends CardImpl {

    public DesolationAngel(UUID ownerId) {
        super(ownerId, 38, "Desolation Angel", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{B}{B}");
        this.expansionSetCode = "APC";
        this.subtype.add("Angel");
        this.color.setBlack(true);
        this.power = new MageInt(5);
        this.toughness = new MageInt(4);

        // Kicker (You may pay an additional as you cast this spell.)
        this.addAbility(new KickerAbility("{W}{W}"));

        // Flying
        this.addAbility(FlyingAbility.getInstance());

        // When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new DesolationAngelEntersBattlefieldEffect()));
    }

    public DesolationAngel(final DesolationAngel card) {
        super(card);
    }

    @Override
    public DesolationAngel copy() {
        return new DesolationAngel(this);
    }
}

class DesolationAngelEntersBattlefieldEffect extends OneShotEffect {
    DesolationAngelEntersBattlefieldEffect() {
        super(Outcome.DestroyPermanent);
        staticText = "destroy all lands you control. If it was kicked, destroy all lands instead";
    }

    DesolationAngelEntersBattlefieldEffect(final DesolationAngelEntersBattlefieldEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Card p = game.getCard(source.getSourceId());
        boolean kicked = KickedCondition.getInstance().apply(game, source);
        for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterLandPermanent(), source.getControllerId(), source.getSourceId(), game)) {
            if ((!kicked && permanent.getControllerId() == source.getControllerId())
               || kicked) {
                permanent.destroy(source.getSourceId(), game, false);
            }
        }
        return true;
    }

    @Override
    public DesolationAngelEntersBattlefieldEffect copy() {
        return new DesolationAngelEntersBattlefieldEffect(this);
    }

}
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