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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.alliances;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterControlledLandPermanent;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author Quercitron
*/
public class SoldeviSage extends CardImpl {
public SoldeviSage(UUID ownerId) {
super(ownerId, 51, "Soldevi Sage", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{U}");
this.expansionSetCode = "ALL";
this.subtype.add("Human");
this.subtype.add("Wizard");
this.color.setBlue(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// {tap}, Sacrifice two lands: Draw three cards, then discard one of them.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SoldeviSageEffect(), new TapSourceCost());
ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(2, 2, new FilterControlledLandPermanent("two lands"), true)));
this.addAbility(ability);
}
public SoldeviSage(final SoldeviSage card) {
super(card);
}
@Override
public SoldeviSage copy() {
return new SoldeviSage(this);
}
}
class SoldeviSageEffect extends OneShotEffect {
public SoldeviSageEffect() {
super(Outcome.DrawCard);
this.staticText = "Draw three cards, then discard one of them";
}
public SoldeviSageEffect(final SoldeviSageEffect effect) {
super(effect);
}
@Override
public SoldeviSageEffect copy() {
return new SoldeviSageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
Cards initialHand = player.getHand().copy();
player.drawCards(3, game);
Cards drawnCards = new CardsImpl(Zone.PICK);
for (UUID cardId : player.getHand()) {
if (!initialHand.contains(cardId)) {
drawnCards.add(cardId);
}
}
if (drawnCards.size() > 0) {
TargetCard cardToDiscard = new TargetCard(Zone.PICK, new FilterCard("card to discard"));
cardToDiscard.setNotTarget(true);
if (player.choose(Outcome.Discard, drawnCards, cardToDiscard, game)) {
Card card = player.getHand().get(cardToDiscard.getFirstTarget(), game);
if (card != null) {
return player.discard(card, source, game);
}
}
}
return true;
}
return false;
}
}