Package mage.sets.alliances

Source Code of mage.sets.alliances.HeartOfYavimaya

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
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*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.alliances;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.EnterBattlefieldPayCostOrPutGraveyardEffect;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.abilities.mana.GreenManaAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.target.common.TargetControlledPermanent;
import mage.target.common.TargetCreaturePermanent;

/**
*
* @author LevelX2
*/
public class HeartOfYavimaya extends CardImpl {

    private static final FilterControlledPermanent filter = new FilterControlledPermanent("a Forest");

    static {
        filter.add(new SubtypePredicate("Forest"));
    }

    public HeartOfYavimaya(UUID ownerId) {
        super(ownerId, 183, "Heart of Yavimaya", Rarity.RARE, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "ALL";

        // If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.
        this.addAbility(new SimpleStaticAbility(Zone.ALL, new EnterBattlefieldPayCostOrPutGraveyardEffect(new SacrificeTargetCost(new TargetControlledPermanent(filter)))));

        // {tap}: Add {G} to your mana pool.
        this.addAbility(new GreenManaAbility());
       
        // {tap}: Target creature gets +1/+1 until end of turn.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostTargetEffect(1,1,Duration.EndOfTurn), new TapSourceCost());
        ability.addTarget(new TargetCreaturePermanent());
        this.addAbility(ability);
    }

    public HeartOfYavimaya(final HeartOfYavimaya card) {
        super(card);
    }

    @Override
    public HeartOfYavimaya copy() {
        return new HeartOfYavimaya(this);
    }
}
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