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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.alarareborn;
import java.util.UUID;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.ManaEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.abilities.keyword.ShroudAbility;
import mage.abilities.mana.TriggeredManaAbility;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetLandPermanent;
/**
*
* @author jeffwadsworth
*/
public class TraceOfAbundance extends CardImpl {
private String rule = "Enchanted land has shroud";
public TraceOfAbundance(UUID ownerId) {
super(ownerId, 142, "Trace of Abundance", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{R/W}{G}");
this.expansionSetCode = "ARB";
this.subtype.add("Aura");
this.color.setRed(true);
this.color.setGreen(true);
this.color.setWhite(true);
// Enchant land
TargetPermanent auraTarget = new TargetLandPermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Benefit));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Enchanted land has shroud.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(ShroudAbility.getInstance(), AttachmentType.AURA, Duration.WhileOnBattlefield, rule)));
// Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool.
this.addAbility(new TraceOfAbundanceTriggeredAbility());
}
public TraceOfAbundance(final TraceOfAbundance card) {
super(card);
}
@Override
public TraceOfAbundance copy() {
return new TraceOfAbundance(this);
}
}
class TraceOfAbundanceTriggeredAbility extends TriggeredManaAbility {
public TraceOfAbundanceTriggeredAbility() {
super(Zone.BATTLEFIELD, new TraceOfAbundanceEffect());
}
public TraceOfAbundanceTriggeredAbility(final TraceOfAbundanceTriggeredAbility ability) {
super(ability);
}
@Override
public TraceOfAbundanceTriggeredAbility copy() {
return new TraceOfAbundanceTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent enchantment = game.getPermanent(this.getSourceId());
if (event.getType() == GameEvent.EventType.TAPPED_FOR_MANA) {
if (enchantment != null && event.getSourceId().equals(enchantment.getAttachedTo())) {
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool.";
}
}
class TraceOfAbundanceEffect extends ManaEffect {
public TraceOfAbundanceEffect() {
super();
staticText = "its controller adds one mana of any color to his or her mana pool";
}
public TraceOfAbundanceEffect(final TraceOfAbundanceEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent enchantment = game.getPermanent(source.getSourceId());
if (enchantment != null) {
Permanent land = game.getPermanent(enchantment.getAttachedTo());
if (land != null) {
Player player = game.getPlayer(land.getControllerId());
if (player != null) {
ChoiceColor choice = new ChoiceColor();
while (!player.choose(outcome, choice, game)) {
if (!player.isInGame()) {
return false;
}
}
int amount = 1;
Mana mana = null;
if (choice.getColor().isBlack()) {
mana = Mana.BlackMana(amount);
} else if (choice.getColor().isBlue()) {
mana = Mana.BlueMana(amount);
} else if (choice.getColor().isRed()) {
mana = Mana.RedMana(amount);
} else if (choice.getColor().isGreen()) {
mana = Mana.GreenMana(amount);
} else if (choice.getColor().isWhite()) {
mana = Mana.WhiteMana(amount);
}
if (player != null && mana != null) {
player.getManaPool().addMana(mana, game, source);
return true;
}
}
}
}
return false;
}
@Override
public TraceOfAbundanceEffect copy() {
return new TraceOfAbundanceEffect(this);
}
}