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package mage.sets.alarareborn;
import java.util.UUID;
import mage.constants.*;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.MonocoloredPredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author jeffwadsworth
*/
public class DefilerOfSouls extends CardImpl {
public DefilerOfSouls(UUID ownerId) {
super(ownerId, 37, "Defiler of Souls", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{3}{B}{B}{R}");
this.expansionSetCode = "ARB";
this.subtype.add("Demon");
this.color.setRed(true);
this.color.setBlack(true);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// Flying
this.addAbility(FlyingAbility.getInstance());
// At the beginning of each player's upkeep, that player sacrifices a monocolored creature.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new DefilerOfSoulsEffect(), TargetController.ANY, false, true));
}
public DefilerOfSouls(final DefilerOfSouls card) {
super(card);
}
@Override
public DefilerOfSouls copy() {
return new DefilerOfSouls(this);
}
}
class DefilerOfSoulsEffect extends OneShotEffect {
DefilerOfSoulsEffect() {
super(Outcome.Sacrifice);
staticText = "that player sacrifices a monocolored creature";
}
DefilerOfSoulsEffect(final DefilerOfSoulsEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
FilterCreaturePermanent filter = new FilterCreaturePermanent("monocolored creature");
Player player = game.getPlayer(targetPointer.getFirst(game, source));
if (player == null) {
return false;
}
filter.add(new ControllerPredicate(TargetController.YOU));
filter.add(new MonocoloredPredicate());
int amount;
int realCount = game.getBattlefield().countAll(filter, player.getId(), game);
amount = Math.min(1, realCount);
Target target = new TargetControlledPermanent(amount, amount, filter, false);
target.setNotTarget(true);
//A spell or ability could have removed the only legal target this player
//had, if thats the case this ability should fizzle.
if (amount > 0 && target.canChoose(source.getSourceId(), player.getId(), game)) {
boolean abilityApplied = false;
while (player.isInGame() && !target.isChosen() && target.canChoose(player.getId(), game)) {
player.choose(Outcome.Sacrifice, target, source.getSourceId(), game);
}
for ( int idx = 0; idx < target.getTargets().size(); idx++) {
Permanent permanent = game.getPermanent((UUID)target.getTargets().get(idx));
if ( permanent != null ) {
abilityApplied |= permanent.sacrifice(source.getSourceId(), game);
}
}
return abilityApplied;
}
return false;
}
@Override
public DefilerOfSoulsEffect copy() {
return new DefilerOfSoulsEffect(this);
}
}