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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.alarareborn;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.keyword.UnearthAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.SupertypePredicate;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.target.TargetPlayer;
import java.util.UUID;
/**
*
* @author North
*/
public class Anathemancer extends CardImpl {
public Anathemancer(UUID ownerId) {
super(ownerId, 33, "Anathemancer", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{B}{R}");
this.expansionSetCode = "ARB";
this.subtype.add("Zombie");
this.subtype.add("Wizard");
this.color.setRed(true);
this.color.setBlack(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.
EntersBattlefieldTriggeredAbility ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(new AnathemancerCount()));
ability.addTarget(new TargetPlayer());
this.addAbility(ability);
// Unearth {5}{B}{R}
this.addAbility(new UnearthAbility(new ManaCostsImpl("{5}{B}{R}")));
}
public Anathemancer(final Anathemancer card) {
super(card);
}
@Override
public Anathemancer copy() {
return new Anathemancer(this);
}
}
class AnathemancerCount implements DynamicValue {
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
if (sourceAbility.getFirstTarget() == null) {
return 0;
}
FilterLandPermanent filter = new FilterLandPermanent();
filter.add(Predicates.not(new SupertypePredicate("Basic")));
filter.add(new ControllerIdPredicate(sourceAbility.getFirstTarget()));
return game.getBattlefield().count(filter, sourceAbility.getSourceId(), sourceAbility.getControllerId(), game);
}
@Override
public DynamicValue copy() {
return new AnathemancerCount();
}
@Override
public String toString() {
return "1";
}
@Override
public String getMessage() {
return "nonbasic lands that player controls";
}
}