/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.server.game;
import mage.cards.Cards;
import mage.constants.ManaType;
import mage.game.Game;
import mage.interfaces.callback.ClientCallback;
import mage.players.Player;
import mage.players.net.UserData;
import mage.server.User;
import mage.server.UserManager;
import mage.server.util.ConfigSettings;
import mage.server.util.ThreadExecutor;
import mage.view.*;
import org.apache.log4j.Logger;
import java.io.Serializable;
import java.util.*;
import java.util.Map.Entry;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import mage.choices.Choice;
import mage.game.Table;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class GameSession extends GameWatcher {
private static final Logger logger = Logger.getLogger(GameSession.class);
private final UUID playerId;
private final boolean useTimeout;
private ScheduledFuture<?> futureTimeout;
protected static ScheduledExecutorService timeoutExecutor = ThreadExecutor.getInstance().getTimeoutExecutor();
private static final ExecutorService callExecutor = ThreadExecutor.getInstance().getCallExecutor();
private UserData userData;
public GameSession(Game game, UUID userId, UUID playerId, boolean useTimeout) {
super(userId, game, true);
this.playerId = playerId;
this.useTimeout = useTimeout;
}
public void ask(final String question) {
if (!killed) {
setupTimeout();
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
user.fireCallback(new ClientCallback("gameAsk", game.getId(), new GameClientMessage(getGameView(), question)));
}
}
}
public void target(final String question, final CardsView cardView, final Set<UUID> targets, final boolean required, final Map<String, Serializable> options) {
if (!killed) {
setupTimeout();
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
user.fireCallback(new ClientCallback("gameTarget", game.getId(), new GameClientMessage(getGameView(), question, cardView, targets, required, options)));
}
}
}
public void select(final String message, final Map<String, Serializable> options) {
if (!killed) {
setupTimeout();
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
user.fireCallback(new ClientCallback("gameSelect", game.getId(), new GameClientMessage(getGameView(), message, options)));
}
}
}
public void chooseAbility(final AbilityPickerView abilities) {
if (!killed) {
setupTimeout();
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
user.fireCallback(new ClientCallback("gameChooseAbility", game.getId(), abilities));
}
}
}
public void choosePile(final String message, final CardsView pile1, final CardsView pile2) {
if (!killed) {
setupTimeout();
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
user.fireCallback(new ClientCallback("gameChoosePile", game.getId(), new GameClientMessage(message, pile1, pile2)));
}
}
}
public void chooseChoice(final Choice choice) {
if (!killed) {
setupTimeout();
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
user.fireCallback(new ClientCallback("gameChooseChoice", game.getId(), new GameClientMessage(choice)));
}
}
}
public void playMana(final String message) {
if (!killed) {
setupTimeout();
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
user.fireCallback(new ClientCallback("gamePlayMana", game.getId(), new GameClientMessage(getGameView(), message)));
}
}
}
public void playXMana(final String message) {
if (!killed) {
setupTimeout();
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
user.fireCallback(new ClientCallback("gamePlayXMana", game.getId(), new GameClientMessage(getGameView(), message)));
}
}
}
public void getAmount(final String message, final int min, final int max) {
if (!killed) {
setupTimeout();
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
user.fireCallback(new ClientCallback("gameSelectAmount", game.getId(), new GameClientMessage(message, min, max)));
}
}
}
public void endGameInfo(Table table) {
if (!killed) {
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
user.fireCallback(new ClientCallback("endGameInfo", game.getId(), getGameEndView(playerId, table)));
}
}
}
/**
* Reset the timeout counter after priority in game changed
*
*/
public void signalPriorityChange() {
setupTimeout();
}
private synchronized void setupTimeout() {
if (!useTimeout) {
return;
}
cancelTimeout();
futureTimeout = timeoutExecutor.schedule(
new Runnable() {
@Override
public void run() {
// if player has no priority, he does not get timeout
if(game.getPriorityPlayerId().equals(playerId)) {
GameManager.getInstance().timeout(game.getId(), userId);
} else {
setupTimeout();
}
}
},
ConfigSettings.getInstance().getMaxSecondsIdle(), TimeUnit.SECONDS
);
}
private synchronized void cancelTimeout() {
if (futureTimeout != null) {
futureTimeout.cancel(false);
}
}
public void sendPlayerUUID(UUID data) {
cancelTimeout();
game.getPlayer(playerId).setResponseUUID(data);
}
public void sendPlayerString(String data) {
cancelTimeout();
game.getPlayer(playerId).setResponseString(data);
}
public void sendPlayerManaType(ManaType manaType, UUID manaTypePlayerId) {
cancelTimeout();
game.getPlayer(playerId).setResponseManaType(manaTypePlayerId, manaType);
}
public void sendPlayerBoolean(Boolean data) {
cancelTimeout();
game.getPlayer(playerId).setResponseBoolean(data);
}
public void sendPlayerInteger(Integer data) {
cancelTimeout();
game.getPlayer(playerId).setResponseInteger(data);
}
@Override
public GameView getGameView() {
Player player = game.getPlayer(playerId);
player.setUserData(this.userData);
GameView gameView = new GameView(game.getState(), game, playerId);
gameView.setHand(new CardsView(player.getHand().getCards(game)));
gameView.setCanPlayInHand(player.getPlayableInHand(game));
processControlledPlayers(player, gameView);
//TODO: should player who controls another player's turn be able to look at all these cards?
List<LookedAtView> list = new ArrayList<>();
for (Entry<String, Cards> entry : game.getState().getLookedAt(playerId).entrySet()) {
list.add(new LookedAtView(entry.getKey(), entry.getValue(), game));
}
gameView.setLookedAt(list);
game.getState().clearLookedAt(playerId);
return gameView;
}
private void processControlledPlayers(Player player, GameView gameView) {
if (player.getPlayersUnderYourControl().size() > 0) {
Map<String, SimpleCardsView> handCards = new HashMap<>();
for (UUID controlledPlayerId : player.getPlayersUnderYourControl()) {
Player opponent = game.getPlayer(controlledPlayerId);
handCards.put(opponent.getName(), new SimpleCardsView(opponent.getHand().getCards(game)));
}
gameView.setOpponentHands(handCards);
}
}
public void removeGame() {
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
user.removeGame(playerId);
}
}
public UUID getGameId() {
return game.getId();
}
public void quitGame() {
if (game != null) {
final Player player = game.getPlayer(playerId);
if (player != null && player.isInGame()) {
callExecutor.execute(
new Runnable() {
@Override
public void run() {
try {
player.quit(game);
} catch (Exception ex) {
if (ex != null) {
// It seems this can happen if two threads try to end the game at the exact same time (one wins and one ends here)
logger.fatal("Game session game quit exception " + (ex.getMessage() == null ? "null":ex.getMessage()));
logger.debug("- gameId:" + game.getId() +" playerId: " + playerId);
if (ex.getCause() != null) {
logger.debug("- Cause: " + (ex.getCause().getMessage() == null ? "null":ex.getCause().getMessage()));
} else {
logger.debug("- ex: " + ex.toString());
}
ex.printStackTrace();
}else {
logger.fatal("Game session game quit exception - null gameId:" + game.getId() +" playerId: " + playerId);
}
}
}
}
);
}
} else {
logger.error("game object missing playerId: " + (playerId == null ? "[null]":playerId));
}
}
public void setUserData(UserData userData) {
this.userData = userData;
}
}