/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.server.game;
import mage.MageException;
import mage.abilities.Ability;
import mage.cards.Card;
import mage.cards.Cards;
import mage.cards.decks.Deck;
import mage.cards.decks.DeckCardLists;
import mage.cards.repository.CardInfo;
import mage.cards.repository.CardRepository;
import mage.constants.ManaType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.GameException;
import mage.game.Table;
import mage.game.events.Listener;
import mage.game.events.PlayerQueryEvent;
import mage.game.events.TableEvent;
import mage.game.permanent.Permanent;
import mage.interfaces.Action;
import mage.players.Player;
import mage.server.*;
import mage.server.util.ConfigSettings;
import mage.server.util.Splitter;
import mage.server.util.SystemUtil;
import mage.server.util.ThreadExecutor;
import mage.utils.timer.PriorityTimer;
import mage.view.*;
import mage.view.ChatMessage.MessageColor;
import mage.view.ChatMessage.MessageType;
import org.apache.log4j.Logger;
import java.io.*;
import java.util.*;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Future;
import java.util.zip.GZIPOutputStream;
import mage.choices.Choice;
import mage.constants.PlayerAction;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class GameController implements GameCallback {
private static final ExecutorService gameExecutor = ThreadExecutor.getInstance().getGameExecutor();
private static final Logger logger = Logger.getLogger(GameController.class);
private ConcurrentHashMap<UUID, GameSession> gameSessions = new ConcurrentHashMap<>();
private ConcurrentHashMap<UUID, GameWatcher> watchers = new ConcurrentHashMap<>();
private ConcurrentHashMap<UUID, PriorityTimer> timers = new ConcurrentHashMap<>();
private ConcurrentHashMap<UUID, UUID> userPlayerMap;
private UUID gameSessionId;
private Game game;
private UUID chatId;
private UUID tableId;
private UUID choosingPlayerId;
private Future<?> gameFuture;
private boolean useTimeout = true;
public GameController(Game game, ConcurrentHashMap<UUID, UUID> userPlayerMap, UUID tableId, UUID choosingPlayerId) {
gameSessionId = UUID.randomUUID();
this.userPlayerMap = userPlayerMap;
chatId = ChatManager.getInstance().createChatSession("Game " + game.getId());
this.game = game;
this.game.setSaveGame(ConfigSettings.getInstance().isSaveGameActivated());
this.tableId = tableId;
this.choosingPlayerId = choosingPlayerId;
for (Player player: game.getPlayers().values()) {
if (!player.isHuman()) {
useTimeout = false; // no timeout because of beeing idle if playing against AI
break;
}
}
init();
}
public void cleanUp() {
ChatManager.getInstance().destroyChatSession(chatId);
}
private void init() {
game.addTableEventListener(
new Listener<TableEvent> () {
@Override
public void event(TableEvent event) {
try {
PriorityTimer timer;
UUID playerId;
switch (event.getEventType()) {
case UPDATE:
updateGame();
break;
case INFO:
ChatManager.getInstance().broadcast(chatId, "", event.getMessage(), MessageColor.BLACK, true, ChatMessage.MessageType.GAME);
logger.trace(game.getId() + " " + event.getMessage());
break;
case STATUS:
ChatManager.getInstance().broadcast(chatId, "", event.getMessage(), MessageColor.ORANGE, event.getWithTime(), ChatMessage.MessageType.GAME);
logger.trace(game.getId() + " " + event.getMessage());
break;
case ERROR:
error(event.getMessage(), event.getException());
break;
case END_GAME_INFO:
endGameInfo();
break;
case INIT_TIMER:
final UUID initPlayerId = event.getPlayerId();
if (initPlayerId == null) {
throw new MageException("INIT_TIMER: playerId can't be null");
}
createPlayerTimer(event.getPlayerId(), game.getPriorityTime());
break;
case RESUME_TIMER:
playerId = event.getPlayerId();
if (playerId == null) {
throw new MageException("RESUME_TIMER: playerId can't be null");
}
timer = timers.get(playerId);
if (timer == null) {
Player player = game.getState().getPlayer(playerId);
if (player != null) {
timer = createPlayerTimer(event.getPlayerId(), player.getPriorityTimeLeft());
} else {
throw new MageException("RESUME_TIMER: player can't be null");
}
}
timer.resume();
break;
case PAUSE_TIMER:
playerId = event.getPlayerId();
if (playerId == null) {
throw new MageException("PAUSE_TIMER: playerId can't be null");
}
timer = timers.get(playerId);
if (timer == null) {
throw new MageException("PAUSE_TIMER: couldn't find timer for player: " + playerId);
}
timer.pause();
break;
}
} catch (MageException ex) {
logger.fatal("Table event listener error ", ex);
}
}
}
);
game.addPlayerQueryEventListener(
new Listener<PlayerQueryEvent> () {
@Override
public void event(PlayerQueryEvent event) {
logger.trace(new StringBuilder(event.getPlayerId().toString()).append("--").append(event.getQueryType()).append("--").append(event.getMessage()).toString());
try {
switch (event.getQueryType()) {
case ASK:
ask(event.getPlayerId(), event.getMessage());
break;
case PICK_TARGET:
target(event.getPlayerId(), event.getMessage(), event.getCards(), event.getPerms(), event.getTargets(), event.isRequired(), event.getOptions());
break;
case PICK_ABILITY:
target(event.getPlayerId(), event.getMessage(), event.getAbilities(), event.isRequired(), event.getOptions());
break;
case SELECT:
select(event.getPlayerId(), event.getMessage(), event.getOptions());
break;
case PLAY_MANA:
playMana(event.getPlayerId(), event.getMessage());
break;
case PLAY_X_MANA:
playXMana(event.getPlayerId(), event.getMessage());
break;
case CHOOSE_ABILITY:
String objectName = null;
if(event.getChoices() != null && event.getChoices().size() > 0) {
objectName = event.getChoices().iterator().next();
}
chooseAbility(event.getPlayerId(), objectName, event.getAbilities());
break;
case CHOOSE_PILE:
choosePile(event.getPlayerId(), event.getMessage(), event.getPile1(), event.getPile2());
break;
case CHOOSE_MODE:
chooseMode(event.getPlayerId(), event.getModes());
break;
case CHOOSE_CHOICE:
chooseChoice(event.getPlayerId(), event.getChoice());
break;
case AMOUNT:
amount(event.getPlayerId(), event.getMessage(), event.getMin(), event.getMax());
break;
case PERSONAL_MESSAGE:
informPersonal(event.getPlayerId(), event.getMessage());
break;
}
} catch (MageException ex) {
logger.fatal("Player event listener error ", ex);
}
}
}
);
checkStart();
}
/**
* We create a timer that will run every 250 ms individually for a player decreasing his internal game counter.
* Later on this counter is used to get time left to play the whole match.
*
* What we also do here is passing Action to PriorityTimer that is the action that will be executed once game timer is over.
*
* @param playerId
* @param count
* @return
*/
private PriorityTimer createPlayerTimer(UUID playerId, int count) {
final UUID initPlayerId = playerId;
long delayMs = 250L; // run each 250 ms
Action executeOnNoTimeLeft = new Action() {
@Override
public void execute() throws MageException {
game.timerTimeout(initPlayerId);
logger.debug("Player has no time left to end the match: " + initPlayerId + ". Conceding.");
}
};
PriorityTimer timer = new PriorityTimer(count, delayMs, executeOnNoTimeLeft);
timers.put(playerId, timer);
timer.init();
return timer;
}
private UUID getPlayerId(UUID userId) {
return userPlayerMap.get(userId);
}
public void join(UUID userId) {
UUID playerId = userPlayerMap.get(userId);
User user = UserManager.getInstance().getUser(userId);
if (userId == null || playerId == null) {
logger.fatal("Join game failed!");
logger.fatal("- gameId: " + game.getId());
logger.fatal("- userId: " + userId);
return;
}
Player player = game.getPlayer(playerId);
if (player == null) {
logger.fatal("Player not found - playerId: " +playerId);
return;
}
GameSession gameSession = gameSessions.get(playerId);
String joinType;
if (gameSession == null) {
gameSession = new GameSession(game, userId, playerId, useTimeout);
gameSessions.put(playerId, gameSession);
gameSession.setUserData(user.getUserData());
joinType = "joined";
} else {
joinType = "rejoined";
}
user.addGame(playerId, gameSession);
logger.debug("Player " + playerId + " has " + joinType + " gameId: " + game.getId());
ChatManager.getInstance().broadcast(chatId, "", game.getPlayer(playerId).getName() + " has " + joinType + " the game", MessageColor.ORANGE, true, MessageType.GAME);
checkStart();
}
private synchronized void startGame() {
if (gameFuture == null) {
for (final Entry<UUID, GameSession> entry: gameSessions.entrySet()) {
if (!entry.getValue().init()) {
logger.fatal("Unable to initialize client");
//TODO: generate client error message
GameManager.getInstance().removeGame(game.getId());
return;
}
}
GameWorker worker = new GameWorker(game, choosingPlayerId, this);
gameFuture = gameExecutor.submit(worker);
}
}
private void checkStart() {
if (allJoined()) {
ThreadExecutor.getInstance().getCallExecutor().execute(
new Runnable() {
@Override
public void run() {
startGame();
}
});
}
}
private boolean allJoined() {
for (Player player: game.getPlayers().values()) {
if (player.isHuman() && gameSessions.get(player.getId()) == null) {
return false;
}
}
return true;
}
public void watch(UUID userId) {
if (userPlayerMap.get(userId) != null) {
// You can't watch a game if you already a player in it
return;
}
if (watchers.get(userId) != null) {
// You can't watch a game if you already watch it
return;
}
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
GameWatcher gameWatcher = new GameWatcher(userId, game, false);
watchers.put(userId, gameWatcher);
gameWatcher.init();
user.addGameWatchInfo(game.getId());
ChatManager.getInstance().broadcast(chatId, user.getName(), " has started watching", MessageColor.BLUE, true, ChatMessage.MessageType.STATUS);
}
}
public void stopWatching(UUID userId) {
watchers.remove(userId);
User user = UserManager.getInstance().getUser(userId);
if (user != null) {
ChatManager.getInstance().broadcast(chatId, user.getName(), " has stopped watching", MessageColor.BLUE, true, ChatMessage.MessageType.STATUS);
}
}
// public void removeUser(UUID userId) {
// UUID playerId = userPlayerMap.get(userId);
// if (playerId != null) {
// GameSession gameSession = gameSessions.get(playerId);
// if (gameSession != null) {
// gameSession.setKilled();
// gameSessions.remove(playerId);
// quitMatch(userId);
// userPlayerMap.remove(userId);
// }
// }
// GameWatcher gameWatcher = watchers.get(userId);
// if (gameWatcher != null) {
// gameWatcher.setKilled();
// watchers.remove(userId);
// }
// }
public void quitMatch(UUID userId) {
UUID playerId = getPlayerId(userId);
if (playerId != null) {
GameSession gameSession = gameSessions.get(playerId);
if (gameSession != null) {
gameSession.quitGame();
}
}
}
public void sendPlayerAction(PlayerAction playerAction, UUID userId) {
switch(playerAction) {
case UNDO:
game.undo(getPlayerId(userId));
break;
case CONCEDE:
game.concede(getPlayerId(userId));
break;
case MANA_AUTO_PAYMENT_OFF:
game.setManaPoolMode(getPlayerId(userId), false);
break;
case MANA_AUTO_PAYMENT_ON:
game.setManaPoolMode(getPlayerId(userId), true);
break;
default:
game.sendPlayerAction(playerAction, getPlayerId(userId));
}
}
public void cheat(UUID userId, UUID playerId, DeckCardLists deckList) {
Deck deck;
try {
deck = Deck.load(deckList, false, false);
game.loadCards(deck.getCards(), playerId);
for (Card card: deck.getCards()) {
card.putOntoBattlefield(game, Zone.OUTSIDE, null, playerId);
}
} catch (GameException ex) {
logger.warn(ex.getMessage());
}
addCardsForTesting(game);
updateGame();
}
public boolean cheat(UUID userId, UUID playerId, String cardName) {
CardInfo cardInfo = CardRepository.instance.findCard(cardName);
Card card = cardInfo != null ? cardInfo.getCard() : null;
if (card != null) {
Set<Card> cards = new HashSet<>();
cards.add(card);
game.loadCards(cards, playerId);
card.moveToZone(Zone.HAND, null, game, false);
return true;
} else {
return false;
}
}
public void timeout(UUID userId) {
if (userPlayerMap.containsKey(userId)) {
String sb = game.getPlayer(userPlayerMap.get(userId)).getName() +
" has timed out (player had priority and was not active for " +
ConfigSettings.getInstance().getMaxSecondsIdle() + " seconds ) - Auto concede.";
ChatManager.getInstance().broadcast(chatId, "", sb, MessageColor.BLACK, true, MessageType.STATUS);
game.idleTimeout(getPlayerId(userId));
}
}
public void endGame(final String message) throws MageException {
for (final GameSession gameSession: gameSessions.values()) {
gameSession.gameOver(message);
gameSession.removeGame();
}
for (final GameWatcher gameWatcher: watchers.values()) {
gameWatcher.gameOver(message);
}
TableManager.getInstance().endGame(tableId);
}
public UUID getSessionId() {
return this.gameSessionId;
}
public UUID getChatId() {
return chatId;
}
public void sendPlayerUUID(UUID userId, final UUID data) {
sendMessage(userId, new Command() {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).sendPlayerUUID(data);
}
});
}
public void sendPlayerString(UUID userId, final String data) {
sendMessage(userId, new Command() {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).sendPlayerString(data);
}
});
}
public void sendPlayerManaType(UUID userId, final UUID manaTypePlayerId, final ManaType data) {
sendMessage(userId, new Command() {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).sendPlayerManaType(data, manaTypePlayerId);
}
});
}
public void sendPlayerBoolean(UUID userId, final Boolean data) {
sendMessage(userId, new Command() {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).sendPlayerBoolean(data);
}
});
}
public void sendPlayerInteger(UUID userId, final Integer data) {
sendMessage(userId, new Command() {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).sendPlayerInteger(data);
}
});
}
private synchronized void updateGame() {
if (!timers.isEmpty()) {
for (Player player: game.getState().getPlayers().values()) {
PriorityTimer timer = timers.get(player.getId());
if (timer != null) {
player.setPriorityTimeLeft(timer.getCount());
}
}
}
for (final GameSession gameSession: gameSessions.values()) {
gameSession.update();
}
for (final GameWatcher gameWatcher: watchers.values()) {
gameWatcher.update();
}
}
private synchronized void endGameInfo() {
Table table = TableManager.getInstance().getTable(tableId);
if (table != null) {
if (table.getMatch() != null) {
for (final GameSession gameSession: gameSessions.values()) {
gameSession.endGameInfo(table);
}
}
}
// TODO: inform watchers
// for (final GameWatcher gameWatcher: watchers.values()) {
// gameWatcher.update();
// }
}
private synchronized void ask(UUID playerId, final String question) throws MageException {
perform(playerId, new Command() {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).ask(question);
}
});
}
private synchronized void chooseAbility(UUID playerId, final String objectName, final List<? extends Ability> choices) throws MageException {
perform(playerId, new Command() {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).chooseAbility(new AbilityPickerView(objectName, choices));
}
});
}
private synchronized void choosePile(UUID playerId, final String message, final List<? extends Card> pile1, final List<? extends Card> pile2) throws MageException {
perform(playerId, new Command() {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).choosePile(message, new CardsView(pile1), new CardsView(pile2));
}
});
}
private synchronized void chooseMode(UUID playerId, final Map<UUID, String> modes) throws MageException {
perform(playerId, new Command() {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).chooseAbility(new AbilityPickerView(modes));
}
});
}
private synchronized void chooseChoice(UUID playerId, final Choice choice) throws MageException {
perform(playerId, new Command() {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).chooseChoice(choice);
}
});
}
private synchronized void target(UUID playerId, final String question, final Cards cards, final List<Permanent> perms, final Set<UUID> targets, final boolean required, final Map<String, Serializable> options) throws MageException {
perform(playerId, new Command() {
@Override
public void execute(UUID playerId) {
if (cards != null) {
getGameSession(playerId).target(question, new CardsView(cards.getCards(game)), targets, required, options);
} else if (perms != null) {
CardsView permsView = new CardsView();
for (Permanent perm: perms) {
permsView.put(perm.getId(), new PermanentView(perm, game.getCard(perm.getId()), playerId, game));
}
getGameSession(playerId).target(question, permsView, targets, required, options);
} else {
getGameSession(playerId).target(question, new CardsView(), targets, required, options);
}
}
});
}
private synchronized void target(UUID playerId, final String question, final Collection<? extends Ability> abilities, final boolean required, final Map<String, Serializable> options) throws MageException {
perform(playerId, new Command() {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).target(question, new CardsView(abilities, game), null, required, options);
}
});
}
private synchronized void select(final UUID playerId, final String message, final Map<String, Serializable> options) throws MageException {
perform(playerId, new Command() {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).select(message, options);
}
});
}
private synchronized void playMana(UUID playerId, final String message) throws MageException {
perform(playerId, new Command() {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).playMana(message);
}
});
}
private synchronized void playXMana(UUID playerId, final String message) throws MageException {
perform(playerId, new Command() {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).playXMana(message);
}
});
}
private synchronized void amount(UUID playerId, final String message, final int min, final int max) throws MageException {
perform(playerId, new Command() {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).getAmount(message, min, max);
}
});
}
private void informOthers(UUID playerId) throws MageException {
StringBuilder message = new StringBuilder();
if (game.getStep() != null) {
message.append(game.getStep().getType().toString()).append(" - ");
}
message.append("Waiting for ").append(game.getPlayer(playerId).getName());
for (final Entry<UUID, GameSession> entry: gameSessions.entrySet()) {
if (!entry.getKey().equals(playerId)) {
entry.getValue().inform(message.toString());
}
}
for (final GameWatcher watcher: watchers.values()) {
watcher.inform(message.toString());
}
}
private void informOthers(List<UUID> players) throws MageException {
// first player is always original controller
Player controller = null;
if (players != null && players.size() > 0) {
controller = game.getPlayer(players.get(0));
}
if (controller == null || game.getStep() == null || game.getStep().getType() == null) {
return;
}
final String message = new StringBuilder(game.getStep().getType().toString()).append(" - Waiting for ").append(controller.getName()).toString();
for (final Entry<UUID, GameSession> entry: gameSessions.entrySet()) {
boolean skip = false;
for (UUID uuid : players) {
if (entry.getKey().equals(uuid)) {
skip = true;
break;
}
}
if (!skip) {
entry.getValue().inform(message);
}
}
for (final GameWatcher watcher: watchers.values()) {
watcher.inform(message);
}
}
private synchronized void informPersonal(UUID playerId, final String message) throws MageException {
perform(playerId, new Command() {
@Override
public void execute(UUID playerId) {
getGameSession(playerId).informPersonal(message);
}
});
}
private void error(String message, Exception ex) {
StringBuilder sb = new StringBuilder();
sb.append(message).append(ex.toString());
sb.append("\nServer version: ").append(Main.getVersion().toString());
sb.append("\n");
for (StackTraceElement e: ex.getStackTrace()) {
sb.append(e.toString()).append("\n");
}
for (final Entry<UUID, GameSession> entry: gameSessions.entrySet()) {
entry.getValue().gameError(sb.toString());
}
}
public GameView getGameView(UUID playerId) {
return getGameSession(playerId).getGameView();
}
@Override
public void gameResult(String result) {
try {
endGame(result);
} catch (MageException ex) {
logger.fatal("Game Result error", ex);
}
}
public boolean saveGame() {
try {
OutputStream file = new FileOutputStream("saved/" + game.getId().toString() + ".game");
OutputStream buffer = new BufferedOutputStream(file);
ObjectOutput output = new ObjectOutputStream(new GZIPOutputStream(buffer));
try {
output.writeObject(game);
output.writeObject(game.getGameStates());
}
finally {
output.close();
}
logger.debug("Saved game:" + game.getId());
return true;
}
catch(IOException ex) {
logger.fatal("Cannot save game.", ex);
}
return false;
}
/**
* Adds cards in player's hands that are specified in config/init.txt.
*/
private void addCardsForTesting(Game game) {
SystemUtil.addCardsForTesting(game);
}
private void perform(UUID playerId, Command command) throws MageException {
perform(playerId, command, true);
}
private void perform(UUID playerId, Command command, boolean informOthers) throws MageException {
if (game.getPlayer(playerId).isGameUnderControl()) {
if (gameSessions.containsKey(playerId)) {
command.execute(playerId);
}
if (informOthers) {
informOthers(playerId);
}
} else {
List<UUID> players = Splitter.split(game, playerId);
for (UUID uuid : players) {
if (gameSessions.containsKey(uuid)) {
command.execute(uuid);
}
}
if (informOthers) {
informOthers(players);
}
}
}
private void sendMessage(UUID userId, Command command) {
final UUID playerId = userPlayerMap.get(userId);
// player has game under control (is not cotrolled by other player)
if (game.getPlayer(playerId).isGameUnderControl()) {
// if it's your priority (or game not started yet in which case it will be null)
// then execute only your action
if (game.getPriorityPlayerId() == null || game.getPriorityPlayerId().equals(playerId)) {
if (gameSessions.containsKey(playerId)) {
command.execute(playerId);
}
} else {
// otherwise execute the action under other player's control
Player player = game.getPlayer(playerId);
if (player != null) {
for (UUID controlled : player.getPlayersUnderYourControl()) {
if (gameSessions.containsKey(controlled) && game.getPriorityPlayerId().equals(controlled)) {
command.execute(controlled);
}
}
}
// else player has no priority to do something, so ignore the command
// e.g. you click at one of your cards, but you can't play something at that moment
}
} else {
// ignore - no control over the turn
}
}
interface Command {
void execute(UUID player);
}
private GameSession getGameSession(UUID playerId) {
if (!timers.isEmpty()) {
Player player = game.getState().getPlayer(playerId);
PriorityTimer timer = timers.get(playerId);
if (timer != null) {
//logger.warn("Timer Player " + player.getName()+ " " + player.getPriorityTimeLeft() + " Timer: " + timer.getCount());
player.setPriorityTimeLeft(timer.getCount());
}
}
return gameSessions.get(playerId);
}
public String getPlayerNameList() {
StringBuilder sb = new StringBuilder(" [");
for (UUID playerId: userPlayerMap.values()) {
Player player = game.getPlayer(playerId);
if (player != null) {
sb.append(player.getName()).append("(Left=").append(player.hasLeft() ? "Y":"N").append(") ");
} else {
sb.append("player missing: ").append(playerId).append(" ");
}
}
return sb.append("]").toString();
}
}