/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.view;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Modes;
import mage.abilities.effects.Effect;
import mage.constants.AbilityType;
import mage.constants.CardType;
import mage.constants.MageObjectType;
import mage.game.Game;
import mage.game.stack.StackAbility;
import mage.target.targetpointer.FixedTarget;
import mage.target.targetpointer.TargetPointer;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class StackAbilityView extends CardView {
private static final long serialVersionUID = 1L;
private final CardView sourceCard;
private final AbilityType abilityType;
public StackAbilityView(Game game, StackAbility ability, String sourceName, CardView sourceCard) {
this.id = ability.getId();
this.mageObjectType = MageObjectType.ABILITY_STACK;
this.abilityType = ability.getStackAbility().getAbilityType();
this.sourceCard = sourceCard;
this.sourceCard.setMageObjectType(mageObjectType);
this.name = "Ability";
this.loyalty = "";
this.cardTypes = ability.getCardType();
this.subTypes = ability.getSubtype();
this.superTypes = ability.getSupertype();
this.color = ability.getColor();
this.manaCost = ability.getManaCost().getSymbols();
this.cardTypes = ability.getCardType();
this.subTypes = ability.getSubtype();
this.superTypes = ability.getSupertype();
this.color = ability.getColor();
this.manaCost = ability.getManaCost().getSymbols();
this.power = ability.getPower().toString();
this.toughness = ability.getToughness().toString();
String nameToShow;
if (sourceCard.isMorphCard() && sourceCard.isFaceDown()) {
CardView tmpSourceCard = this.getSourceCard();
tmpSourceCard.displayName = "Face Down";
tmpSourceCard.superTypes.clear();
tmpSourceCard.subTypes.clear();
tmpSourceCard.cardTypes.clear();
tmpSourceCard.cardTypes.add(CardType.CREATURE);
tmpSourceCard.manaCost.clear();
tmpSourceCard.power = "2";
tmpSourceCard.toughness = "2";
nameToShow = "creature without name";
} else {
nameToShow = sourceName;
}
this.rules = new ArrayList<>();
rules.add(ability.getRule(nameToShow));
this.counters = sourceCard.getCounters();
updateTargets(game, ability);
}
private void updateTargets(Game game, StackAbility ability) {
List<String> names = new ArrayList<>();
for(UUID modeId : ability.getModes().getSelectedModes()) {
ability.getModes().setMode(ability.getModes().get(modeId));
if (ability.getTargets().size() > 0) {
setTargets(ability.getTargets());
} else {
List<UUID> targetList = new ArrayList<>();
for (Effect effect : ability.getEffects()) {
TargetPointer targetPointer = effect.getTargetPointer();
if (targetPointer instanceof FixedTarget) {
targetList.add(((FixedTarget) targetPointer).getTarget());
}
}
if (targetList.size() > 0) {
overrideTargets(targetList);
for (UUID uuid : targetList) {
MageObject mageObject = game.getObject(uuid);
if (mageObject != null) {
names.add(mageObject.getLogName());
}
}
}
}
}
if (!names.isEmpty()) {
getRules().add("<i>Targets: " + names.toString() + "</i>");
}
// show for modal ability, which mode was choosen
if (ability.isModal()) {
Modes modes = ability.getModes();
for(UUID modeId : modes.getSelectedModes()) {
modes.setMode(modes.get(modeId));
this.rules.add("<span color='green'><i>Chosen mode: " + ability.getEffects().getText(modes.get(modeId))+"</i></span>");
}
}
}
public CardView getSourceCard() {
return this.sourceCard;
}
@Override
public AbilityType getAbilityType() {
return abilityType;
}
}