Package net.socialgamer.cah.handlers

Source Code of net.socialgamer.cah.handlers.PlayCardHandler

/**
* Copyright (c) 2012, Andy Janata
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this list of conditions
*   and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
*   conditions and the following disclaimer in the documentation and/or other materials provided
*   with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY
* WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/

package net.socialgamer.cah.handlers;

import java.util.HashMap;
import java.util.Map;

import javax.servlet.http.HttpSession;

import net.socialgamer.cah.Constants.AjaxOperation;
import net.socialgamer.cah.Constants.AjaxRequest;
import net.socialgamer.cah.Constants.ErrorCode;
import net.socialgamer.cah.Constants.ReturnableData;
import net.socialgamer.cah.RequestWrapper;
import net.socialgamer.cah.data.Game;
import net.socialgamer.cah.data.GameManager;
import net.socialgamer.cah.data.User;

import org.apache.commons.lang3.StringEscapeUtils;

import com.google.inject.Inject;


/**
* Handler to play a card.
*
* @author Andy Janata (ajanata@socialgamer.net)
*/
public class PlayCardHandler extends GameWithPlayerHandler {

  public static final String OP = AjaxOperation.PLAY_CARD.toString();

  @Inject
  public PlayCardHandler(final GameManager gameManager) {
    super(gameManager);
  }

  @Override
  public Map<ReturnableData, Object> handleWithUserInGame(final RequestWrapper request,
      final HttpSession session, final User user, final Game game) {
    final Map<ReturnableData, Object> data = new HashMap<ReturnableData, Object>();

    final int cardId;

    if (request.getParameter(AjaxRequest.CARD_ID) == null) {
      return error(ErrorCode.NO_CARD_SPECIFIED);
    }
    try {
      cardId = Integer.parseInt(request.getParameter(AjaxRequest.CARD_ID));
    } catch (final NumberFormatException nfe) {
      return error(ErrorCode.INVALID_CARD);
    }
    String text = request.getParameter(AjaxRequest.MESSAGE);
    if (text != null && text.contains("<")) {
      // somebody must be using a hacked client, because this should have been escaped already.
      text = StringEscapeUtils.escapeXml(text);
    }

    final ErrorCode ec = game.playCard(user, cardId, text);
    if (ec != null) {
      return error(ec);
    } else {
      return data;
    }
  }
}
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