Package org.jsmpp.session

Source Code of org.jsmpp.session.SMPPSessionContext

/*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*    http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package org.jsmpp.session;

import org.jsmpp.extra.SessionState;
import org.jsmpp.session.state.SMPPSessionState;

/**
* @author uudashr
*
*/
public class SMPPSessionContext extends AbstractSessionContext {
    private final SMPPSession smppSession;
    private SMPPSessionState stateProcessor = SMPPSessionState.CLOSED;
   
    public SMPPSessionContext(SMPPSession smppSession,
            SessionStateListener sessionStateListener) {
        super(sessionStateListener);
        this.smppSession = smppSession;
    }
   
    public synchronized SMPPSessionState getStateProcessor() {
        return stateProcessor;
    }
   
    public synchronized SessionState getSessionState() {
        return stateProcessor.getSessionState();
    }
   
    @Override
    protected void changeState(SessionState newState) {
        if (!stateProcessor.getSessionState().equals(newState)) {
            final SessionState oldState = stateProcessor.getSessionState();
           
            // change the session state processor
            if (newState == SessionState.OPEN) {
                stateProcessor = SMPPSessionState.OPEN;
            } else if (newState == SessionState.BOUND_RX) {
                stateProcessor = SMPPSessionState.BOUND_RX;
            } else if (newState == SessionState.BOUND_TX) {
                stateProcessor = SMPPSessionState.BOUND_TX;
            } else if (newState == SessionState.BOUND_TRX) {
                stateProcessor = SMPPSessionState.BOUND_TRX;
            } else if (newState == SessionState.UNBOUND) {
                stateProcessor = SMPPSessionState.UNBOUND;
            } else if (newState == SessionState.CLOSED) {
                stateProcessor = SMPPSessionState.CLOSED;
            }
            fireStateChanged(newState, oldState, smppSession);
        }
    }
}
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