Package org.prevayler.socketserver.server

Source Code of org.prevayler.socketserver.server.CommandThread

package org.prevayler.socketserver.server;

/*
* prevayler.socketServer, a socket-based server (and client library)
* to help create client-server Prevayler applications
*
* Copyright (C) 2003 Advanced Systems Concepts, Inc.
*
* Written by David Orme <daveo@swtworkbench.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*/

import org.prevayler.Prevayler;
import org.prevayler.TransactionWithQuery;
import org.prevayler.socketserver.transactions.*;
import org.prevayler.socketserver.transactions.IRemoteTransaction;
import org.prevayler.socketserver.transactions.ThrownException;

import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.io.Serializable;
import java.net.Socket;

/**
* Forwards commands to Prevayler from a single client for its entire session.
*
* @author DaveO
*/
public class CommandThread extends Thread {
  private Prevayler prevayler;
  private Socket socket;
  private long myId;

  /**
   * Server socket thread constructor
   */
  public CommandThread(Prevayler p, Socket s) {
    prevayler = p;
    socket = s;
    myId = Reaper.registerCommandThread();
  }

  /*
   * Request handling loop
   */
  private void handleRequests() throws Exception {
    boolean done = false;
    ObjectOutputStream o = null;
    ObjectInputStream i = null;

    // First send the connection ID back to the client
    o = new ObjectOutputStream(socket.getOutputStream());
    o.writeObject(new Long(myId));

    // Now read commands in a loop until the client is done.
    while (!done) {
      i = new ObjectInputStream(socket.getInputStream());
      Object t = i.readObject();
      if (t instanceof Disconnect) {
        socket.close();
        done = true;
        Reaper.reap(new Long(myId));
      } else if (t instanceof RegisterCallback) {
        Notification.registerCallback(myId, ((RegisterCallback) t).message);
      } else if (t instanceof UnregisterCallback) {
        Notification.unregisterCallback(myId, ((UnregisterCallback) t).message);
      } else {
        ((IRemoteTransaction) t).setSenderID(new Long(myId));
        Serializable result;
        TransactionWithQuery transaction = (TransactionWithQuery) t;
        try {
          result = (Serializable) prevayler.execute(transaction);
        } catch (Exception e) {
          result = new ThrownException(e);
        }

        o = new ObjectOutputStream(socket.getOutputStream());
        o.writeObject(result);
      }
    }
  }

  /*
   * Start a request handling loop and log exceptions
   */
  public void run() {
    try {
      handleRequests();
    } catch (Exception e) {
      Reaper.reap(new Long(myId));
      try {
        socket.close();
      } catch (Exception e2) {
      }
      e.printStackTrace();
    }
  }
}
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