Package weka.gui.ensembleLibraryEditor

Source Code of weka.gui.ensembleLibraryEditor.AddModelsPanel

/*
*    This program is free software; you can redistribute it and/or modify
*    it under the terms of the GNU General Public License as published by
*    the Free Software Foundation; either version 2 of the License, or
*    (at your option) any later version.
*
*    This program is distributed in the hope that it will be useful,
*    but WITHOUT ANY WARRANTY; without even the implied warranty of
*    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
*    GNU General Public License for more details.
*
*    You should have received a copy of the GNU General Public License
*    along with this program; if not, write to the Free Software
*    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/

/*
*    AddModelsPanel.java
*    Copyright (C) 2006 Robert Jung
*
*/

package weka.gui.ensembleLibraryEditor;

import weka.classifiers.Classifier;
import weka.classifiers.EnsembleLibraryModel;
import weka.classifiers.trees.J48;
import weka.gui.GenericObjectEditor;
import weka.gui.ensembleLibraryEditor.tree.GenericObjectNode;
import weka.gui.ensembleLibraryEditor.tree.ModelTreeNodeEditor;
import weka.gui.ensembleLibraryEditor.tree.ModelTreeNodeRenderer;

import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Iterator;
import java.util.Vector;

import javax.swing.AbstractAction;
import javax.swing.BorderFactory;
import javax.swing.JButton;
import javax.swing.JLabel;
import javax.swing.JList;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTree;
import javax.swing.KeyStroke;
import javax.swing.ListSelectionModel;
import javax.swing.ToolTipManager;
import javax.swing.tree.DefaultTreeModel;

/**
* The purpose of this class is to create a user interface that will
* provide an intuitive method of building "playlists" of weka
* classifiers to be trained.  The main gui consists of two parts: the
* top and bottom. The top will use a JTree to show all of the options
* available for a particular classifier. The intent of showing these
* options in a tree is to allow users to collapse/expand tree nodes
* to quickly access all of the available options at different levels.
* The bottom half of the gui will show the current "playlist" of
* chosen models that the user can opt to add to the current library. 
* <p/>
* The overall concept is that users will use the tree to specify
* combinations of options to the currently selected classifier type.
* then they will use the "generate models" button to generate a set
* models from the selected options. This can be done many times with
* different sets of options for different model types to generate a
* list in the bottom half of the gui.  Once the user is satisfied
* with their list of models they are provided a button to "add all
* models" to the model library displayed by the ListModelsPanel.
* <p/>
* Note that there are currently 9 different classes that implement
* tree nodes and tree node editors created to support this class
* in modelling/rendering weka classifier parameters. see
* appropriate classes for details.  They currently reside in the
* weka.gui.libraryEditor.tree package.
* <p/>
* To instantiate the treeModel:
* <ul>
*   <li>ModelNodeEditor</li>
*   <li>ModelNodeRenderer</li>
* </ul>
*
* To render/model weka objects:
* <ul>
*   <li>PropertyNode</li>
*   <li>GenericObjectNode</li>
*   <li>GenericObjectNodeEditor</li>
*   <li>CheckBoxNode</li>
*   <li>CheckBoxNodeEditor</li>
*   <li>NumberNode</li>
*   <li>NumberNodeEditor</li>
*   <li>DefaultNode</li>
* </ul>
*
* These classes are responsible for
* representing the different kinds of tree nodes that will be
* contained in the JTree object, as well as the renderers and editors
* that will be responsible for displaying their properties in the
* user interface. 
* <p/>
* Code for this class was inspired and partly borrowed from the
* following excellent tutorial on creating custom JTree renderers
* and editors authored by John Zukowski: <br/>
* <a href="http://www.java2s.com/ExampleCode/Swing-JFC/CheckBoxNodeTreeSample.htm" target="_blank">http://www.java2s.com/ExampleCode/Swing-JFC/CheckBoxNodeTreeSample.htm</a>
*
* @author  Robert Jung (mrbobjung@gmail.com)
* @version $Revision: 1.2 $
*/
public class AddModelsPanel
  extends JPanel
  implements ActionListener {
 
  /** for serialization */
  private static final long serialVersionUID = 4874639416371962573L;

  /**
   * This is a reference to the main gui object that is responsible
   * for displaying the model library.  This panel will add models
   * to the main panel through methods in this object.
   */
  private ListModelsPanel m_ListModelsPanel;
 
  /**
   * The JTree that will display the classifier options available in
   * the currently select3ed model type
   */
  private JTree m_Tree;
 
  /**
   * The tree model that will be used to add and remove nodes from
   * the currently selected model type
   */
  private DefaultTreeModel m_TreeModel;
 
  /**
   * This button will allow users to generate a group of models from
   * the currently selected classifer options in the m_Tree object.
   */
  private JButton m_GenerateButton;
 
  /**
   * This will display messages associated with model generation.
   * Currently the number of models generated and the number of
   * them that had errors.
   */
  private JLabel m_GenerateLabel;
 
  /**
   * This button will allow users to remove all of the models
   * currently selected in the m_ModeList object
   */
  private JButton m_RemoveSelectedButton;
 
  /**
   * This button will remove all of the models that had errors
   * during model generation.
   */
  private JButton m_RemoveInvalidButton;
 
  /**
   * This button will add all of the models that had are
   * currently selected in the model list.
   */
  private JButton m_AddSelectedButton;
 
  /**
   * This button will allow users to add all models currently in
   * the model list to the model library in the ListModelsPanel.
   * Note that this operation will exclude any models that had
   * errors
   */
  private JButton m_AddAllButton;
 
  /**
   * This object will store all of the model sets generated from the
   * m_Tree.  The ModelList class is a custom class in weka.gui that
   * knows how to display library model objects in a JList
   */
  private ModelList m_ModelList;
 
  /** the scroll pane holding our classifer parameters */
  JScrollPane m_TreeView;
 
  /**
   * This constructor simply stores the reference to the
   * ListModelsPanel and builf the user interface.
   *
   * @param listModelsPanel  the reference to the panel
   */
  public AddModelsPanel(ListModelsPanel listModelsPanel) {
    m_ListModelsPanel = listModelsPanel;
   
    createAddModelsPanel();
  }
 
  /**
   * This method is responsible for building the use interface.
   */
  private void createAddModelsPanel() {
    GridBagConstraints gbc = new GridBagConstraints();
    setLayout(new GridBagLayout());
   
    m_TreeView = new JScrollPane();
    m_TreeView.setPreferredSize(new Dimension(150, 50));
   
    buildClassifierTree(new J48());
   
    ToolTipManager.sharedInstance().registerComponent(m_Tree);
   
    gbc.weightx = 1;
    gbc.weighty = 1.5;
    gbc.fill = GridBagConstraints.BOTH;
    gbc.gridx = 0;
    gbc.gridy = 0;
    gbc.gridwidth = 3;
    gbc.anchor = GridBagConstraints.WEST;
    add(m_TreeView, gbc);
   
    m_GenerateButton = new JButton("Generate Models");
    m_GenerateButton.setToolTipText(
  "Generate a set of models from options specified in options tree");
    m_GenerateButton.addActionListener(this);
    gbc.weightx = 0;
    gbc.weighty = 0;
    gbc.fill = GridBagConstraints.NONE;
    gbc.gridx = 0;
    gbc.gridy = 1;
    gbc.anchor = GridBagConstraints.WEST;
    gbc.gridwidth = 1;
    add(m_GenerateButton, gbc);
   
    m_GenerateLabel = new JLabel("");
    gbc.weightx = 1;
    gbc.fill = GridBagConstraints.HORIZONTAL;
    gbc.gridx = 1;
    gbc.gridy = 1;
    gbc.anchor = GridBagConstraints.WEST;
    gbc.gridwidth = 2;
    add(m_GenerateLabel, gbc);
   
    m_RemoveInvalidButton = new JButton("Remove Invalid");
    m_RemoveInvalidButton.setToolTipText(
  "Remove all invalid (red) models from the above list");
    m_RemoveInvalidButton.addActionListener(this);
    gbc.weightx = 0;
    gbc.fill = GridBagConstraints.NONE;
    gbc.gridx = 2;
    gbc.gridy = 1;
    gbc.anchor = GridBagConstraints.WEST;
    gbc.gridwidth = 1;
    //OK, this button was removed because we thought it was a waste
    //of space.  Instead of removing invalid models, we just explicitly
    //prevent the user from adding them to the main list.  I'm going to
    //leave the code in with this final "add" statement commented out
    //because we are still on the fence as to whether this is a good
    //idea
    //add(m_RemoveInvalidButton, gbc);
   
    m_ModelList = new ModelList();
   
    m_ModelList.getInputMap().put(
  KeyStroke.getKeyStroke("released DELETE"), "deleteSelected");
    m_ModelList.getActionMap().put("deleteSelected",
  new AbstractAction("deleteSelected") {
      /** for serialization */
      private static final long serialVersionUID = -3351194234735560372L;
     
      public void actionPerformed(ActionEvent evt) {
 
  Object[] currentModels = m_ModelList.getSelectedValues();
 
  ModelList.SortedListModel dataModel = ((ModelList.SortedListModel) m_ModelList.getModel());
 
  for (int i = 0; i < currentModels.length; i++) {
    dataModel.removeElement((EnsembleLibraryModel) currentModels[i]);
  }
 
  //Shrink the selected range to the first index that was selected
  int selected[] = new int[1];
  selected[0] = m_ModelList.getSelectedIndices()[0];
  m_ModelList.setSelectedIndices(selected);
 
      }
    });
   
    m_ModelList
    .setSelectionMode(ListSelectionModel.MULTIPLE_INTERVAL_SELECTION);
    m_ModelList.setLayoutOrientation(JList.VERTICAL);
    m_ModelList.setVisibleRowCount(-1);
   
    JPanel modelListPanel = new JPanel();
    modelListPanel.setBorder(
  BorderFactory.createTitledBorder("Working Set of Newly Generated Models"));
   
    JScrollPane listView = new JScrollPane(m_ModelList);
    //listView.setHorizontalScrollBarPolicy(JScrollPane.HORIZONTAL_SCROLLBAR_AS_NEEDED);
    listView.setPreferredSize(new Dimension(150, 50));
   
    modelListPanel.setLayout(new BorderLayout());
    modelListPanel.add(listView, BorderLayout.CENTER);
   
    gbc.weightx = 1;
    gbc.weighty = 1;
    gbc.fill = GridBagConstraints.BOTH;
    gbc.gridx = 0;
    gbc.gridy = 2;
    gbc.gridwidth = 3;
    gbc.anchor = GridBagConstraints.WEST;
    add(modelListPanel, gbc);
   
    m_RemoveSelectedButton = new JButton("Remove Selected");
    m_RemoveSelectedButton.setToolTipText("Remove all currently selected models from the above list");
    m_RemoveSelectedButton.addActionListener(this);
    gbc.weightx = 1;
    gbc.weighty = 0;
    gbc.fill = GridBagConstraints.HORIZONTAL;
    gbc.gridx = 0;
    gbc.gridy = 3;
    gbc.anchor = GridBagConstraints.WEST;
    gbc.gridwidth = 1;
    add(m_RemoveSelectedButton, gbc);
   
    m_AddSelectedButton = new JButton("Add Selected");
    m_AddSelectedButton.setToolTipText(
  "Add selected models in the above list to the model library");
    m_AddSelectedButton.addActionListener(this);
    gbc.weightx = 1;
    gbc.fill = GridBagConstraints.HORIZONTAL;
    gbc.gridx = 1;
    gbc.gridy = 3;
    gbc.anchor = GridBagConstraints.WEST;
    gbc.gridwidth = 1;
    add(m_AddSelectedButton, gbc);
   
    m_AddAllButton = new JButton("Add All");
    m_AddAllButton.setToolTipText(
  "Add all models in the above list to the model library");
    m_AddAllButton.addActionListener(this);
    gbc.weightx = 1;
    gbc.fill = GridBagConstraints.HORIZONTAL;
    gbc.gridx = 2;
    gbc.gridy = 3;
    gbc.anchor = GridBagConstraints.WEST;
    gbc.gridwidth = 1;
    add(m_AddAllButton, gbc);
  }
 
  /**
   * This method necessarily seperates the process of building the
   * tree object from the rest of the GUI construction.  In order to
   * prevent all kinds of strange garbage collection problems, we take
   * the conservative approach of gutting and rebuilding the JTree
   * every time a new classifier is chosen for the root node.
   *
   * @param classifier  the classifier to build the tree for
   */
  public void buildClassifierTree(Classifier classifier) {
   
    //This block sets up the root node of the tree.  Note that
    //the constructor for the GenericObjectNode will take care
    //of creating all of the child nodes containing the node
    //properties
    GenericObjectEditor classifierEditor = new GenericObjectEditor();
    classifierEditor.setClassType(Classifier.class);
    classifierEditor.setValue(classifier);
   
    GenericObjectNode rootNode = new GenericObjectNode(this, classifier,
  classifierEditor, "Current Classifier");
   
    m_TreeModel = new DefaultTreeModel(rootNode);
    m_Tree = new JTree(m_TreeModel);
    rootNode.setTree(m_Tree);
    rootNode.updateTree();
   
    m_Tree.setRootVisible(true);
   
    ModelTreeNodeRenderer renderer = new ModelTreeNodeRenderer();
    m_Tree.setCellRenderer(renderer);
    m_Tree.setCellEditor(new ModelTreeNodeEditor(m_Tree));
    m_Tree.setEditable(true);
    m_Tree.setVisibleRowCount(8);
    //ToolTipManager.sharedInstance().registerComponent(m_Tree);
   
    //This "tentatively seems to work better:
    m_Tree.setRowHeight(0);
   
    m_TreeView.setViewportView(m_Tree);
  }
 
  /**
   * This will support the button triggered events for this panel.
   *
   * @param e  the event
   */
  public void actionPerformed(ActionEvent e) {
   
    ModelList.SortedListModel dataModel = ((ModelList.SortedListModel) m_ModelList.getModel());
   
    if (e.getSource() == m_GenerateButton) {
     
      //here we want to generate all permutations of the
      //options specified and then add each of them to the
      //model list panel
     
      Vector models = ((GenericObjectNode) m_TreeModel.getRoot()).getValues();
     
      int total = models.size();
      int invalid = 0;
     
      for (int i = 0; i < models.size(); i++) {
  Classifier classifier = (Classifier) models.get(i);
 
  //This method will invoke the classifier's setOptions
  //method to see if the current set of options was
  //valid. 
 
  EnsembleLibraryModel model = m_ListModelsPanel.getLibrary().createModel(classifier);
 
  model.testOptions();
 
  if (!model.getOptionsWereValid())
    invalid++;
 
  dataModel.add(model);
      }
     
      //update the message text with model generation info
      String generateString = new String("  " + total
    + " models generated");
      generateString += ", " + invalid + " had errors";
      m_GenerateLabel.setText(generateString);
     
    } else if (e.getSource() == m_RemoveSelectedButton) {
     
      //here we simply get the list of models that are
      //currently selected and ten remove them from the list
     
      Object[] currentModels = m_ModelList.getSelectedValues();
     
      for (int i = 0; i < currentModels.length; i++) {
  dataModel.removeElement(currentModels[i]);
      }
     
      //Shrink the selected range to the first index that was selected
      if (m_ModelList.getSelectedIndices().length > 0) {
  int selected[] = new int[1];
  selected[0] = m_ModelList.getSelectedIndices()[0];
  m_ModelList.setSelectedIndices(selected);
      }
     
    } else if (e.getSource() == m_RemoveInvalidButton) {
     
      //here we simply remove all the models that were not
      //valid
     
      Vector toRemove = new Vector();
     
      for (int i = 0; i < dataModel.getSize(); i++) {
 
  EnsembleLibraryModel currentModel = (EnsembleLibraryModel) dataModel.getElementAt(i);
  if (!currentModel.getOptionsWereValid()) {
    toRemove.add(currentModel);
  }
      }
     
      for (int i = 0; i < toRemove.size(); i++)
  dataModel.removeElement(toRemove.get(i));
     
    } else if (e.getSource() == m_AddAllButton) {
     
      //here we just need to add all of the models to the
      //ListModelsPanel object
     
      Iterator it = dataModel.iterator();
     
      while (it.hasNext()) {
  EnsembleLibraryModel currentModel = (EnsembleLibraryModel) it.next();
  if (currentModel.getOptionsWereValid()) {
    m_ListModelsPanel.addModel(currentModel);
  }
      }
     
      int size = dataModel.getSize();
     
      for (int i = 0; i < size; i++) {
  dataModel.removeElement(dataModel.getElementAt(0));
      }
    }
  }
}
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