package powercrystals.minefactoryreloaded.render.entity;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.util.Icon;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import powercrystals.minefactoryreloaded.entity.EntitySafariNet;
public class EntitySafariNetRenderer extends Render
{
@Override
public void doRender(Entity entity, double x, double y, double z, float par8, float par9)
{
GL11.glPushMatrix();
GL11.glTranslatef((float)x, (float)y, (float)z);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glScalef(0.5F, 0.5F, 0.5F);
this.loadTexture("/gui/items.png");
Tessellator var10 = Tessellator.instance;
this.renderItemInFlight(var10, ((EntitySafariNet)entity).getIcon());
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
}
private void renderItemInFlight(Tessellator par1Tessellator, Icon par2Icon)
{
float f = par2Icon.getMinU();
float f1 = par2Icon.getMaxU();
float f2 = par2Icon.getMinV();
float f3 = par2Icon.getMaxV();
float f4 = 1.0F;
float f5 = 0.5F;
float f6 = 0.25F;
GL11.glRotatef(180.0F - this.renderManager.playerViewY, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-this.renderManager.playerViewX, 1.0F, 0.0F, 0.0F);
par1Tessellator.startDrawingQuads();
par1Tessellator.setNormal(0.0F, 1.0F, 0.0F);
par1Tessellator.addVertexWithUV(0.0F - f5, 0.0F - f6, 0.0D, f, f3);
par1Tessellator.addVertexWithUV(f4 - f5, 0.0F - f6, 0.0D, f1, f3);
par1Tessellator.addVertexWithUV(f4 - f5, f4 - f6, 0.0D, f1, f2);
par1Tessellator.addVertexWithUV(0.0F - f5, f4 - f6, 0.0D, f, f2);
par1Tessellator.draw();
}
}