/*******************************************************************************
* Copyright (c) 2012-2013 Yancarlo Ramsey and CJ Bowman
* Licensed as open source with restrictions. Please see attached LICENSE.txt.
******************************************************************************/
package com.kaijin.AdvPowerMan;
import java.text.DecimalFormat;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.resources.I18n;
import net.minecraft.inventory.IInventory;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class GuiAdjustableTransformer extends GuiContainer
{
IInventory playerInventory;
public TEAdjustableTransformer tile;
private CButton buttons[] = new CButton[16];
private CButton dirButtons[] = new CButton[6];
private int xLoc;
private int yLoc;
private final int yOff = 30;
private static final String displayStrings[] = {"+1", "+10", "+64", "x2", "-1", "-10", "-64", "/2"};
private static final int GREEN = 0x55FF55;
private static final int GREENGLOW = Utils.multiplyColorComponents(GREEN, 0.16F);
private DecimalFormat fraction = new DecimalFormat("##0.00");
public GuiAdjustableTransformer(TEAdjustableTransformer tileentity)
{
super(new ContainerAdjustableTransformer(tileentity));
tile = tileentity;
xSize = 240; // The X size of the GUI window in pixels.
ySize = 140; // The Y size of the GUI window in pixels.
//Button definition - mouse over CButton for details
for (int i = 0; i < buttons.length; i++)
{
//16777120 old highlight color code, saved here for reference
buttons[i] = new CButton(i, 0, 0, 24, 13, 1, 192, 1, 207, displayStrings[i % 8], 4210752, 16777120, Info.GUI_TEX_ADJ_TRANSFORMER);
}
for (int i = 0; i < dirButtons.length; i++)
{
dirButtons[i] = new CButton(i + 16, 0, 0, 32, 13, 27, 192, 27, 207, I18n.func_135053_a(Info.KEY_DIRECTION_NAMES[i]), 4210752, 16777120, Info.GUI_TEX_ADJ_TRANSFORMER);
}
}
@Override
public void initGui()
{
super.initGui(); // Don't forget this or MC will crash
// Upper left corner of GUI panel
xLoc = (width - xSize) / 2; // Half the difference between screen width and GUI width
yLoc = (height - ySize) / 2; // Half the difference between screen height and GUI height
for (int i = 0; i < 16; i++)
{
buttons[i].xPosition = xLoc + 8 + 24 * (i % 4);
buttons[i].yPosition = yLoc + yOff + 33 + 13 * (i / 4) + 17 * (i / 8);
}
for (int i = 0; i < 6; i++)
{
dirButtons[i].xPosition = xLoc + 173;
dirButtons[i].yPosition = yLoc + yOff + 24 + 13 * i;
}
}
@Override
protected void drawGuiContainerBackgroundLayer(float var1, int mouseX, int mouseY)
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
mc.renderEngine.func_110577_a(new ResourceLocation(Info.TITLE_PACKED.toLowerCase(), Info.GUI_TEX_ADJ_TRANSFORMER));
// Draw GUI background graphic
drawTexturedModalRect(xLoc, yLoc, 0, 0, xSize, ySize);
// Draw title text
Utils.drawCenteredText(fontRenderer, I18n.func_135053_a(tile.getInvName()), width / 2, yLoc + 6, 4210752);
// Draw stats text
Utils.drawRightAlignedText(fontRenderer, I18n.func_135053_a(Info.KEY_STATS_AVERAGE_EU), xLoc + 180, yLoc + 26, 4210752);
Utils.drawRightAlignedText(fontRenderer, I18n.func_135053_a(Info.KEY_STATS_AVERAGE_INPUT), xLoc + 180, yLoc + 36, 4210752);
Utils.drawLeftAlignedText(fontRenderer, I18n.func_135053_a(Info.KEY_EU_BUFFERED), xLoc + 49, yLoc + 26, 4210752);
Utils.drawRightAlignedGlowingText(fontRenderer, Integer.toString(tile.energyBuffer), xLoc + 44, yLoc + 26, GREEN, GREENGLOW);
// Factor of 100 because data is in fixed point (x100)
final float outAvg = (float)(((ContainerAdjustableTransformer)inventorySlots).outputAvg) / 100F;
final float inAvg = (float)(((ContainerAdjustableTransformer)inventorySlots).inputAvg) / 100F;
Utils.drawRightAlignedGlowingText(fontRenderer, fraction.format(outAvg), xLoc + 230, yLoc + 26, GREEN, GREENGLOW);
Utils.drawRightAlignedGlowingText(fontRenderer, fraction.format(inAvg), xLoc + 230, yLoc + 36, GREEN, GREENGLOW);
// Packet size section text
Utils.drawCenteredText(fontRenderer, I18n.func_135053_a(Info.KEY_EMITTER_PACKET), xLoc + 88, yLoc + yOff + 21, 0xB00000);
Utils.drawRightAlignedGlowingText(fontRenderer, Integer.toString(tile.packetSize), xLoc + 146, yLoc + yOff + 49, GREEN, GREENGLOW);
fontRenderer.drawString(Info.AE_PACKET_RANGE, xLoc + 110, yLoc + yOff + 35, 4210752);
fontRenderer.drawString(I18n.func_135053_a(Info.KEY_EU), xLoc + 152, yLoc + yOff + 49, 4210752);
// Transfer rate section text
Utils.drawCenteredText(fontRenderer, I18n.func_135053_a(Info.KEY_TRANSFORMER_OUTPUT), xLoc + 88, yLoc + yOff + 64, 0xB00000);
Utils.drawRightAlignedGlowingText(fontRenderer, Integer.toString(tile.outputRate), xLoc + 146, yLoc + yOff + 92, GREEN, GREENGLOW);
fontRenderer.drawString(Info.AE_OUTPUT_RANGE, xLoc + 110, yLoc + yOff + 78, 4210752);
fontRenderer.drawString(I18n.func_135053_a(Info.KEY_EU), xLoc + 152, yLoc + yOff + 92, 4210752);
// Side input/output settings text
for (int i = 0; i < 6; i++)
{
Utils.drawGlowingText(fontRenderer, I18n.func_135053_a((tile.sideSettings[i] & 1) == 0 ? Info.KEY_IN : Info.KEY_OUT), xLoc + 214, yLoc + yOff + 27 + 13 * i, GREEN, GREENGLOW);
}
//Buttons MUST be drawn after other texture stuff or it will not draw the battery meter correctly
for (CButton button : buttons)
{
button.drawButton(mc, mouseX, mouseY);
}
for (CButton button : dirButtons)
{
button.drawButton(mc, mouseX, mouseY);
}
}
@Override
protected void mouseClicked(int par1, int par2, int par3)
{
if (par3 == 0) // On a left click,
{
for (CButton b : buttons) // For each item in buttons,
{
if (b.enabled && b.mousePressed(this.mc, par1, par2)) // if it's enabled and was under the pointer,
{
mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F); // provide audio feedback,
tile.sendGuiButton(b.id); // and inform the server of the button click.
}
}
for (CButton b : dirButtons)
{
if (b.enabled && b.mousePressed(this.mc, par1, par2)) // if it's enabled and was under the pointer,
{
mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F); // provide audio feedback,
tile.sendGuiButton(b.id); // and inform the server of the button click.
}
}
}
super.mouseClicked(par1, par2, par3); // Finally, do all that other normal stuff.
}
}