package com.gmail.nossr50.skills.smelting;
import org.bukkit.Material;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.FurnaceBurnEvent;
import org.bukkit.inventory.ItemStack;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.datatypes.skills.XPGainReason;
import com.gmail.nossr50.events.skills.secondaryabilities.SecondaryAbilityWeightedActivationCheckEvent;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.skills.smelting.Smelting.Tier;
import com.gmail.nossr50.util.BlockUtils;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.skills.SkillUtils;
public class SmeltingManager extends SkillManager {
public SmeltingManager(McMMOPlayer mcMMOPlayer) {
super(mcMMOPlayer, SkillType.SMELTING);
}
public boolean canUseFluxMining(BlockState blockState) {
return getSkillLevel() >= Smelting.fluxMiningUnlockLevel && BlockUtils.affectedByFluxMining(blockState) && Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.FLUX_MINING) && !mcMMO.getPlaceStore().isTrue(blockState);
}
public boolean isSecondSmeltSuccessful() {
return Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.SECOND_SMELT) && SkillUtils.activationSuccessful(SecondaryAbility.SECOND_SMELT, getPlayer(), getSkillLevel(), activationChance);
}
/**
* Process the Flux Mining ability.
*
* @param blockState The {@link BlockState} to check ability activation for
* @return true if the ability was successful, false otherwise
*/
public boolean processFluxMining(BlockState blockState) {
Player player = getPlayer();
SecondaryAbilityWeightedActivationCheckEvent event = new SecondaryAbilityWeightedActivationCheckEvent(getPlayer(), SecondaryAbility.FLUX_MINING, Smelting.fluxMiningChance / activationChance);
mcMMO.p.getServer().getPluginManager().callEvent(event);
if ((event.getChance() * activationChance) > Misc.getRandom().nextInt(activationChance)) {
ItemStack item = null;
switch (blockState.getType()) {
case IRON_ORE:
item = new ItemStack(Material.IRON_INGOT);
break;
case GOLD_ORE:
item = new ItemStack(Material.GOLD_INGOT);
break;
default:
break;
}
if (item == null) {
return false;
}
Misc.dropItems(blockState.getLocation(), item, isSecondSmeltSuccessful() ? 2 : 1);
blockState.setType(Material.AIR);
player.sendMessage(LocaleLoader.getString("Smelting.FluxMining.Success"));
return true;
}
return false;
}
/**
* Increases burn time for furnace fuel.
*
* @param burnTime The initial burn time from the {@link FurnaceBurnEvent}
*/
public int fuelEfficiency(int burnTime) {
double burnModifier = 1 + (((double) getSkillLevel() / Smelting.burnModifierMaxLevel) * Smelting.burnTimeMultiplier);
return (int) (burnTime * burnModifier);
}
public ItemStack smeltProcessing(ItemStack smelting, ItemStack result) {
applyXpGain(Smelting.getResourceXp(smelting), XPGainReason.PVE);
if (isSecondSmeltSuccessful()) {
ItemStack newResult = result.clone();
newResult.setAmount(result.getAmount() + 1);
return newResult;
}
return result;
}
public int vanillaXPBoost(int experience) {
return experience * getVanillaXpMultiplier();
}
/**
* Gets the vanilla XP multiplier
*
* @return the vanilla XP multiplier
*/
public int getVanillaXpMultiplier() {
int skillLevel = getSkillLevel();
for (Tier tier : Tier.values()) {
if (skillLevel >= tier.getLevel()) {
return tier.getVanillaXPBoostModifier();
}
}
return 1;
}
}