package com.gmail.nossr50.skills.archery;
import org.bukkit.Location;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.datatypes.player.McMMOPlayer;
import com.gmail.nossr50.datatypes.skills.SecondaryAbility;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.SkillManager;
import com.gmail.nossr50.util.Misc;
import com.gmail.nossr50.util.Permissions;
import com.gmail.nossr50.util.player.UserManager;
import com.gmail.nossr50.util.skills.SkillUtils;
public class ArcheryManager extends SkillManager {
public ArcheryManager(McMMOPlayer mcMMOPlayer) {
super(mcMMOPlayer, SkillType.ARCHERY);
}
public boolean canDaze(LivingEntity target) {
return target instanceof Player && Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.DAZE);
}
public boolean canSkillShot() {
return getSkillLevel() >= Archery.skillShotIncreaseLevel && Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.SKILL_SHOT);
}
public boolean canRetrieveArrows() {
return Permissions.secondaryAbilityEnabled(getPlayer(), SecondaryAbility.RETRIEVE);
}
/**
* Calculate bonus XP awarded for Archery when hitting a far-away target.
*
* @param target The {@link LivingEntity} damaged by the arrow
* @param damager The {@link Entity} who shot the arrow
*/
public void distanceXpBonus(LivingEntity target, Entity damager) {
Location firedLocation = (Location) damager.getMetadata(mcMMO.arrowDistanceKey).get(0).value();
Location targetLocation = target.getLocation();
if (firedLocation.getWorld() != targetLocation.getWorld()) {
return;
}
applyXpGain((int) (firedLocation.distanceSquared(targetLocation) * Archery.DISTANCE_XP_MULTIPLIER), getXPGainReason(target, damager));
}
/**
* Track arrows fired for later retrieval.
*
* @param target The {@link LivingEntity} damaged by the arrow
*/
public void retrieveArrows(LivingEntity target) {
if (SkillUtils.activationSuccessful(SecondaryAbility.RETRIEVE, getPlayer(), getSkillLevel(), activationChance)) {
Archery.incrementTrackerValue(target);
}
}
/**
* Handle the effects of the Daze ability
*
* @param defender The {@link Player} being affected by the ability
*/
public double daze(Player defender) {
if (!SkillUtils.activationSuccessful(SecondaryAbility.DAZE, getPlayer(), getSkillLevel(), activationChance)) {
return 0;
}
Location dazedLocation = defender.getLocation();
dazedLocation.setPitch(90 - Misc.getRandom().nextInt(181));
defender.teleport(dazedLocation);
defender.addPotionEffect(new PotionEffect(PotionEffectType.CONFUSION, 20 * 10, 10));
if (UserManager.getPlayer(defender).useChatNotifications()) {
defender.sendMessage(LocaleLoader.getString("Combat.TouchedFuzzy"));
}
if (mcMMOPlayer.useChatNotifications()) {
getPlayer().sendMessage(LocaleLoader.getString("Combat.TargetDazed"));
}
return Archery.dazeBonusDamage;
}
/**
* Handle the effects of the Skill Shot ability
*
* @param damage The amount of damage initially dealt by the event
*/
public double skillShot(double damage) {
if (!SkillUtils.activationSuccessful(SecondaryAbility.SKILL_SHOT, getPlayer())) {
return damage;
}
double damageBonusPercent = Math.min(((getSkillLevel() / Archery.skillShotIncreaseLevel) * Archery.skillShotIncreasePercentage), Archery.skillShotMaxBonusPercentage);
return Math.min(damage * damageBonusPercent, Archery.skillShotMaxBonusDamage);
}
}