Package javax.media.j3d

Source Code of javax.media.j3d.TriangleArrayRetained

/*
* Copyright 1997-2008 Sun Microsystems, Inc.  All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.  Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
*/

package javax.media.j3d;

import javax.vecmath.Point3d;
import javax.vecmath.Vector3d;

/**
* The TriangleArray object draws the array of vertices as individual
* triangles.  Each group
* of three vertices defines a triangle to be drawn.
*/

class TriangleArrayRetained extends GeometryArrayRetained {

    TriangleArrayRetained() {
  this.geoType = GEO_TYPE_TRI_SET;
    }

    @Override
    boolean intersect(PickShape pickShape, PickInfo pickInfo, int flags, Point3d iPnt,
                      GeometryRetained geom, int geomIndex) {
   Point3d pnts[] = new Point3d[3];
  double sdist[] = new double[1];
  double minDist = Double.MAX_VALUE;
  double x = 0, y = 0, z = 0;
        int[] vtxIndexArr = new int[3];

  int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ?
     initialVertexIndex : initialCoordIndex);
  pnts[0] = new Point3d();
  pnts[1] = new Point3d();
  pnts[2] = new Point3d();

  switch (pickShape.getPickType()) {
  case PickShape.PICKRAY:
      PickRay pickRay= (PickRay) pickShape;

      while (i < validVertexCount) {
                for(int j=0; j<3; j++) {
                    vtxIndexArr[j] = i;
                    getVertexData(i++, pnts[j]);
                }
    if (intersectRay(pnts, pickRay, sdist, iPnt)) {
        if (flags == 0) {
      return true;
        }
        if (sdist[0] < minDist) {
      minDist = sdist[0];
      x = iPnt.x;
      y = iPnt.y;
      z = iPnt.z;
                  if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
                            storeInterestData(pickInfo, flags, geom, geomIndex,
                                              vtxIndexArr, iPnt, sdist[0]);
                        }
        }
                    if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
                        storeInterestData(pickInfo, flags, geom, geomIndex,
                                          vtxIndexArr, iPnt, sdist[0]);
        }
    }
      }
      break;
  case PickShape.PICKSEGMENT:
      PickSegment pickSegment = (PickSegment) pickShape;

            while (i < validVertexCount) {
                for(int j=0; j<3; j++) {
                    vtxIndexArr[j] = i;
                    getVertexData(i++, pnts[j]);
                }
    if (intersectSegment(pnts, pickSegment.start,
             pickSegment.end, sdist, iPnt)) {
        if (flags == 0) {
      return true;
        }
        if (sdist[0] < minDist) {
      minDist = sdist[0];
      x = iPnt.x;
      y = iPnt.y;
      z = iPnt.z;
                  if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
                            storeInterestData(pickInfo, flags, geom, geomIndex,
                                              vtxIndexArr, iPnt, sdist[0]);
                        }
        }
                    if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
                        storeInterestData(pickInfo, flags, geom, geomIndex,
                                          vtxIndexArr, iPnt, sdist[0]);
                    }
    }
      }
      break;
  case PickShape.PICKBOUNDINGBOX:
      BoundingBox bbox = (BoundingBox)
    ((PickBounds) pickShape).bounds;

      while (i < validVertexCount) {
                for(int j=0; j<3; j++) {
                    vtxIndexArr[j] = i;
                    getVertexData(i++, pnts[j]);
                }
    if (intersectBoundingBox(pnts, bbox, sdist, iPnt)) {
        if (flags == 0) {
      return true;
        }
        if (sdist[0] < minDist) {
      minDist = sdist[0];
      x = iPnt.x;
      y = iPnt.y;
      z = iPnt.z;
                  if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
                            storeInterestData(pickInfo, flags, geom, geomIndex,
                                              vtxIndexArr, iPnt, sdist[0]);
                        }
        }
                    if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
                        storeInterestData(pickInfo, flags, geom, geomIndex,
                                          vtxIndexArr, iPnt, sdist[0]);
                    }
    }
      }
      break;
  case PickShape.PICKBOUNDINGSPHERE:
      BoundingSphere bsphere = (BoundingSphere)
    ((PickBounds) pickShape).bounds;

      while (i < validVertexCount) {
                for(int j=0; j<3; j++) {
                    vtxIndexArr[j] = i;
                    getVertexData(i++, pnts[j]);
                }
    if (intersectBoundingSphere(pnts, bsphere, sdist, iPnt)) {
        if (flags == 0) {
      return true;
        }
        if (sdist[0] < minDist) {
      minDist = sdist[0];
      x = iPnt.x;
      y = iPnt.y;
      z = iPnt.z;
                  if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
                            storeInterestData(pickInfo, flags, geom, geomIndex,
                                              vtxIndexArr, iPnt, sdist[0]);
                        }
        }
                    if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
                        storeInterestData(pickInfo, flags, geom, geomIndex,
                                          vtxIndexArr, iPnt, sdist[0]);
                    }
    }
      }
      break;
  case PickShape.PICKBOUNDINGPOLYTOPE:
      BoundingPolytope bpolytope = (BoundingPolytope)
    ((PickBounds) pickShape).bounds;

      while (i < validVertexCount) {
                for(int j=0; j<3; j++) {
                    vtxIndexArr[j] = i;
                    getVertexData(i++, pnts[j]);
                }
    if (intersectBoundingPolytope(pnts, bpolytope,
                sdist,iPnt)) {
        if (flags == 0) {
      return true;
        }
        if (sdist[0] < minDist) {
      minDist = sdist[0];
      x = iPnt.x;
      y = iPnt.y;
      z = iPnt.z;
                  if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
                            storeInterestData(pickInfo, flags, geom, geomIndex,
                                              vtxIndexArr, iPnt, sdist[0]);
                        }
        }
                    if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
                        storeInterestData(pickInfo, flags, geom, geomIndex,
                                          vtxIndexArr, iPnt, sdist[0]);
                    }
    }
      }
      break;
  case PickShape.PICKCYLINDER:
      PickCylinder pickCylinder= (PickCylinder) pickShape;
      while (i < validVertexCount) {
                for(int j=0; j<3; j++) {
                    vtxIndexArr[j] = i;
                    getVertexData(i++, pnts[j]);
                }
    if (intersectCylinder(pnts, pickCylinder, sdist,
              iPnt)) {
        if (flags == 0) {
      return true;
        }
        if (sdist[0] < minDist) {
      minDist = sdist[0];
      x = iPnt.x;
      y = iPnt.y;
      z = iPnt.z;
                  if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
                            storeInterestData(pickInfo, flags, geom, geomIndex,
                                              vtxIndexArr, iPnt, sdist[0]);
                        }
        }
                    if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
                        storeInterestData(pickInfo, flags, geom, geomIndex,
                                          vtxIndexArr, iPnt, sdist[0]);
                    }
    }
      }
      break;
  case PickShape.PICKCONE:
      PickCone pickCone= (PickCone) pickShape;

      while (i < validVertexCount) {
                for(int j=0; j<3; j++) {
                    vtxIndexArr[j] = i;
                    getVertexData(i++, pnts[j]);
                }
    if (intersectCone(pnts, pickCone, sdist, iPnt)) {
        if (flags == 0) {
      return true;
        }
        if (sdist[0] < minDist) {
      minDist = sdist[0];
      x = iPnt.x;
      y = iPnt.y;
      z = iPnt.z;
                  if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
                            storeInterestData(pickInfo, flags, geom, geomIndex,
                                              vtxIndexArr, iPnt, sdist[0]);
                        }
        }
                    if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
                        storeInterestData(pickInfo, flags, geom, geomIndex,
                                          vtxIndexArr, iPnt, sdist[0]);
                    }
    }
      }
      break;
  case PickShape.PICKPOINT:
      // Should not happen since API already check for this
      throw new IllegalArgumentException(J3dI18N.getString("TriangleArrayRetained0"));
  default:
      throw new RuntimeException ("PickShape not supported for intersection");
  }


  if (minDist < Double.MAX_VALUE) {
      iPnt.x = x;
      iPnt.y = y;
      iPnt.z = z;
      return true;
  }
  return false;
    }


    @Override
    boolean intersect(Point3d[] pnts) {
  Point3d[] points = new Point3d[3];
  double dist[] = new double[1];
  int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ?
     initialVertexIndex : initialCoordIndex);

  points[0] = new Point3d();
  points[1] = new Point3d();
  points[2] = new Point3d();

  switch (pnts.length) {
  case 3: // Triangle
      while (i<validVertexCount) {
    getVertexData(i++, points[0]);
    getVertexData(i++, points[1]);
    getVertexData(i++, points[2]);
    if (intersectTriTri(points[0], points[1], points[2],
            pnts[0], pnts[1], pnts[2])) {
        return true;
    }
      }
      break;
  case 4: // Quad
      while (i<validVertexCount) {
    getVertexData(i++, points[0]);
    getVertexData(i++, points[1]);
    getVertexData(i++, points[2]);
    if (intersectTriTri(points[0], points[1], points[2],
           pnts[0], pnts[1], pnts[2]) ||
        intersectTriTri(points[0], points[1], points[2],
            pnts[0], pnts[2], pnts[3])) {
        return true;
    }
      }
      break;
  case 2: // Line
      while (i<validVertexCount) {
    getVertexData(i++, points[0]);
    getVertexData(i++, points[1]);
    getVertexData(i++, points[2]);
    if (intersectSegment(points, pnts[0], pnts[1], dist,
             null)) {
        return true;
    }
      }
      break;
  case 1: // Point
      while (i<validVertexCount) {
    getVertexData(i++, points[0]);
    getVertexData(i++, points[1]);
    getVertexData(i++, points[2]);
    if (intersectTriPnt(points[0], points[1], points[2],
            pnts[0])) {
        return true;
    }
      }
      break;
  }
  return false;
    }

    @Override
    boolean intersect(Transform3D thisToOtherVworld,
          GeometryRetained geom) {

  Point3d[] pnts = new Point3d[3];
  int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ?
     initialVertexIndex : initialCoordIndex);
  pnts[0] = new Point3d();
  pnts[1] = new Point3d();
  pnts[2] = new Point3d();

  while (i < validVertexCount) {
      getVertexData(i++, pnts[0]);
      getVertexData(i++, pnts[1]);
      getVertexData(i++, pnts[2]);
      thisToOtherVworld.transform(pnts[0]);
      thisToOtherVworld.transform(pnts[1]);
      thisToOtherVworld.transform(pnts[2]);
      if (geom.intersect(pnts)) {
    return true;
      }
  }
  return false;
    }

    // the bounds argument is already transformed
    @Override
    boolean intersect(Bounds targetBound) {
  Point3d[] pnts = new Point3d[3];
  int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ?
     initialVertexIndex : initialCoordIndex);
  pnts[0] = new Point3d();
  pnts[1] = new Point3d();
  pnts[2] = new Point3d();

  switch(targetBound.getPickType()) {
  case PickShape.PICKBOUNDINGBOX:
      BoundingBox box = (BoundingBox) targetBound;

      while (i < validVertexCount) {
    getVertexData(i++, pnts[0]);
    getVertexData(i++, pnts[1]);
    getVertexData(i++, pnts[2]);
    if (intersectBoundingBox(pnts, box, null, null)) {
        return true;
    }
      }
      break;
  case PickShape.PICKBOUNDINGSPHERE:
      BoundingSphere bsphere = (BoundingSphere) targetBound;

      while (i < validVertexCount) {
    getVertexData(i++, pnts[0]);
    getVertexData(i++, pnts[1]);
    getVertexData(i++, pnts[1]);
    if (intersectBoundingSphere(pnts, bsphere, null,
              null)) {
        return true;
    }
      }
      break;
  case PickShape.PICKBOUNDINGPOLYTOPE:
      BoundingPolytope bpolytope = (BoundingPolytope) targetBound;

      while (i < validVertexCount) {
    getVertexData(i++, pnts[0]);
    getVertexData(i++, pnts[1]);
    getVertexData(i++, pnts[2]);
    if (intersectBoundingPolytope(pnts, bpolytope,
                null, null)) {
        return true;
    }
      }
      break;
  default:
      throw new RuntimeException("Bounds not supported for intersection "
               + targetBound);
  }

  return false;
    }

    // From Graphics Gems IV (pg5) and Graphics Gems II, Pg170
    @Override
    void computeCentroid() {
  int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ?
     initialVertexIndex : initialCoordIndex);

  Point3d pnt0 = new Point3d();
  Point3d pnt1 = new Point3d();
  Point3d pnt2 = new Point3d();
  Vector3d vec = new Vector3d();
  Vector3d normal = new Vector3d();
  Vector3d tmpvec = new Vector3d();

  double area;
  double totalarea = 0;

  centroid.x = 0;
  centroid.y = 0;
  centroid.z = 0;


  while(i < validVertexCount) {
      getVertexData(i++, pnt0);
      getVertexData(i++, pnt1);
      getVertexData(i++, pnt2);

      // Determine the normal
      vec.sub(pnt0, pnt1);
      tmpvec.sub(pnt1, pnt2);

      // Do the cross product
      normal.cross(vec, tmpvec);
      normal.normalize();

      // If a degenerate triangle, don't include
      if (Double.isNaN(normal.x + normal.y + normal.z))
    continue;

      // compute the area
      getCrossValue(pnt0, pnt1, tmpvec);
      getCrossValue(pnt1, pnt2, tmpvec);
      getCrossValue(pnt2, pnt0, tmpvec);
      area = normal.dot(tmpvec);
      centroid.x += (pnt0.x + pnt1.x + pnt2.x)* area;
      centroid.y += (pnt0.y + pnt1.y + pnt2.y)* area;
      centroid.z += (pnt0.z + pnt1.z + pnt2.z)* area;
      totalarea += area;

  }
  if (totalarea != 0.0) {
      area = 1.0/(3.0 * totalarea);
      centroid.x *= area;
      centroid.y *= area;
      centroid.z *= area;
  }
    }

    @Override
    int getClassType() {
  return TRIANGLE_TYPE;
    }
}
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