Package javax.media.j3d

Source Code of javax.media.j3d.QuadArrayRetained

/*
* Copyright 1997-2008 Sun Microsystems, Inc.  All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.  Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
*/

package javax.media.j3d;

import javax.vecmath.Point3d;
import javax.vecmath.Vector3d;

/**
* The QuadArray object draws the array of vertices as individual
* quadrilaterals.  Each group
* of four vertices defines a quadrilateral to be drawn.
*/

class QuadArrayRetained extends GeometryArrayRetained {

    QuadArrayRetained() {
  this.geoType = GEO_TYPE_QUAD_SET;
    }

    @Override
    boolean intersect(PickShape pickShape, PickInfo pickInfo, int flags, Point3d iPnt,
                      GeometryRetained geom, int geomIndex) {

  Point3d pnts[] = new Point3d[4];
  double sdist[] = new double[1];
  double minDist = Double.MAX_VALUE;
  double x = 0, y = 0, z = 0;
        int[] vtxIndexArr = new int[4];

  int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ?
     initialVertexIndex : initialCoordIndex);
  pnts[0] = new Point3d();
  pnts[1] = new Point3d();
  pnts[2] = new Point3d();
  pnts[3] = new Point3d();

  switch (pickShape.getPickType()) {
  case PickShape.PICKRAY:
      PickRay pickRay= (PickRay) pickShape;

      while (i < validVertexCount) {
                for(int j=0; j<4; j++) {
                    vtxIndexArr[j] = i;
                    getVertexData(i++, pnts[j]);
                }
    if (intersectRay(pnts, pickRay, sdist, iPnt)) {
        if (flags == 0) {
      return true;
        }
        if (sdist[0] < minDist) {
      minDist = sdist[0];
      x = iPnt.x;
      y = iPnt.y;
      z = iPnt.z;
                  if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
                            storeInterestData(pickInfo, flags, geom, geomIndex,
                                              vtxIndexArr, iPnt, sdist[0]);
                        }
        }
                    if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
                        storeInterestData(pickInfo, flags, geom, geomIndex,
                                          vtxIndexArr, iPnt, sdist[0]);
                    }
    }
      }
      break;
  case PickShape.PICKSEGMENT:
      PickSegment pickSegment = (PickSegment) pickShape;

      while (i < validVertexCount) {
                for(int j=0; j<4; j++) {
                    vtxIndexArr[j] = i;
                    getVertexData(i++, pnts[j]);
                }
    if (intersectSegment(pnts, pickSegment.start,
             pickSegment.end, sdist, iPnt)) {
        if (flags == 0) {
      return true;
        }
        if (sdist[0] < minDist) {
      minDist = sdist[0];
      x = iPnt.x;
      y = iPnt.y;
      z = iPnt.z;
                  if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
                            storeInterestData(pickInfo, flags, geom, geomIndex,
                                              vtxIndexArr, iPnt, sdist[0]);
                        }
        }
                    if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
                        storeInterestData(pickInfo, flags, geom, geomIndex,
                                          vtxIndexArr, iPnt, sdist[0]);
                    }
    }
      }
      break;
  case PickShape.PICKBOUNDINGBOX:
      BoundingBox bbox = (BoundingBox)
                   ((PickBounds) pickShape).bounds;
      while (i < validVertexCount) {
                for(int j=0; j<4; j++) {
                    vtxIndexArr[j] = i;
                    getVertexData(i++, pnts[j]);
                }
    if (intersectBoundingBox(pnts, bbox, sdist, iPnt)) {
        if (flags == 0) {
      return true;
        }
        if (sdist[0] < minDist) {
      minDist = sdist[0];
      x = iPnt.x;
      y = iPnt.y;
      z = iPnt.z;
                  if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
                            storeInterestData(pickInfo, flags, geom, geomIndex,
                                              vtxIndexArr, iPnt, sdist[0]);
                        }
        }
                    if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
                        storeInterestData(pickInfo, flags, geom, geomIndex,
                                          vtxIndexArr, iPnt, sdist[0]);
                    }
    }
      }
      break;
  case PickShape.PICKBOUNDINGSPHERE:
      BoundingSphere bsphere = (BoundingSphere)
                         ((PickBounds) pickShape).bounds;

      while (i < validVertexCount) {
                for(int j=0; j<4; j++) {
                    vtxIndexArr[j] = i;
                    getVertexData(i++, pnts[j]);
                }
    if (intersectBoundingSphere(pnts, bsphere, sdist, iPnt)) {
        if (flags == 0) {
      return true;
        }
        if (sdist[0] < minDist) {
      minDist = sdist[0];
      x = iPnt.x;
      y = iPnt.y;
      z = iPnt.z;
                  if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
                            storeInterestData(pickInfo, flags, geom, geomIndex,
                                              vtxIndexArr, iPnt, sdist[0]);
                        }
        }
                    if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
                        storeInterestData(pickInfo, flags, geom, geomIndex,
                                          vtxIndexArr, iPnt, sdist[0]);
                    }
    }
      }
      break;
  case PickShape.PICKBOUNDINGPOLYTOPE:

      BoundingPolytope bpolytope = (BoundingPolytope)
                          ((PickBounds) pickShape).bounds;

      while (i < validVertexCount) {
                for(int j=0; j<4; j++) {
                    vtxIndexArr[j] = i;
                    getVertexData(i++, pnts[j]);
                }
    if (intersectBoundingPolytope(pnts, bpolytope, sdist, iPnt)) {
        if (flags == 0) {
      return true;
        }
        if (sdist[0] < minDist) {
      minDist = sdist[0];
      x = iPnt.x;
      y = iPnt.y;
      z = iPnt.z;
                  if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
                            storeInterestData(pickInfo, flags, geom, geomIndex,
                                              vtxIndexArr, iPnt, sdist[0]);
                        }
        }
                    if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
                        storeInterestData(pickInfo, flags, geom, geomIndex,
                                          vtxIndexArr, iPnt, sdist[0]);
                    }
    }
      }
      break;
  case PickShape.PICKCYLINDER:
      PickCylinder pickCylinder= (PickCylinder) pickShape;

      while (i < validVertexCount) {
                for(int j=0; j<4; j++) {
                    vtxIndexArr[j] = i;
                    getVertexData(i++, pnts[j]);
                }
    if (intersectCylinder(pnts, pickCylinder, sdist, iPnt)) {
        if (flags == 0) {
      return true;
        }
        if (sdist[0] < minDist) {
      minDist = sdist[0];
      x = iPnt.x;
      y = iPnt.y;
      z = iPnt.z;
                  if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
                            storeInterestData(pickInfo, flags, geom, geomIndex,
                                              vtxIndexArr, iPnt, sdist[0]);
                        }
        }
                    if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
                        storeInterestData(pickInfo, flags, geom, geomIndex,
                                          vtxIndexArr, iPnt, sdist[0]);
                    }
    }
      }
      break;
  case PickShape.PICKCONE:
      PickCone pickCone= (PickCone) pickShape;

      while (i < validVertexCount) {
                for(int j=0; j<4; j++) {
                    vtxIndexArr[j] = i;
                    getVertexData(i++, pnts[j]);
                }
    if (intersectCone(pnts, pickCone, sdist, iPnt)) {
        if (flags == 0) {
      return true;
        }
        if (sdist[0] < minDist) {
      minDist = sdist[0];
      x = iPnt.x;
      y = iPnt.y;
      z = iPnt.z;
                  if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
                            storeInterestData(pickInfo, flags, geom, geomIndex,
                                              vtxIndexArr, iPnt, sdist[0]);
                        }
        }
                    if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
                        storeInterestData(pickInfo, flags, geom, geomIndex,
                                          vtxIndexArr, iPnt, sdist[0]);
                    }
    }
      }
      break;
  case PickShape.PICKPOINT:
      // Should not happen since API already check for this
      throw new IllegalArgumentException(J3dI18N.getString("QuadArrayRetained0"));
  default:
      throw new RuntimeException("PickShape not supported for intersection ");
  }

  if (minDist < Double.MAX_VALUE) {
      iPnt.x = x;
      iPnt.y = y;
      iPnt.z = z;
      return true;
  }
  return false;

    }

    // intersect pnts[] with every quad in this object
    @Override
    boolean intersect(Point3d[] pnts) {
  Point3d[] points = new Point3d[4];
  double dist[] = new double[1];
  int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ?
     initialVertexIndex : initialCoordIndex);

  points[0] = new Point3d();
  points[1] = new Point3d();
  points[2] = new Point3d();
  points[3] = new Point3d();

  switch (pnts.length) {
  case 3: // Triangle
      while (i < validVertexCount) {
    getVertexData(i++, points[0]);
    getVertexData(i++, points[1]);
    getVertexData(i++, points[2]);
    getVertexData(i++, points[3]);
    if (intersectTriTri(points[0], points[1], points[2],
            pnts[0], pnts[1], pnts[2]) ||
        intersectTriTri(points[0], points[2], points[3],
            pnts[0], pnts[1], pnts[2])) {
        return true;
    }
      }
      break;
  case 4: // Quad

      while (i < validVertexCount) {
    getVertexData(i++, points[0]);
    getVertexData(i++, points[1]);
    getVertexData(i++, points[2]);
    getVertexData(i++, points[3]);
    if (intersectTriTri(points[0], points[1], points[2],
            pnts[0], pnts[1], pnts[2]) ||
        intersectTriTri(points[0], points[1], points[2],
            pnts[0], pnts[2], pnts[3]) ||
        intersectTriTri(points[0], points[2], points[3],
            pnts[0], pnts[1], pnts[2]) ||
        intersectTriTri(points[0], points[2], points[3],
            pnts[0], pnts[2], pnts[3])) {
        return true;
    }
      }
      break;
  case 2: // Line
      while (i < validVertexCount) {
    getVertexData(i++, points[0]);
    getVertexData(i++, points[1]);
    getVertexData(i++, points[2]);
    getVertexData(i++, points[3]);
    if (intersectSegment(points, pnts[0], pnts[1], dist,
             null)) {
        return true;
    }
      }
      break;
  case 1: // Point
      while (i < validVertexCount) {
    getVertexData(i++, points[0]);
    getVertexData(i++, points[1]);
    getVertexData(i++, points[2]);
    getVertexData(i++, points[3]);
    if (intersectTriPnt(points[0], points[1], points[2],
            pnts[0]) ||
        intersectTriPnt(points[0], points[2], points[3],
            pnts[0])) {
        return true;
    }
      }
      break;
  }
  return false;
    }


    @Override
    boolean intersect(Transform3D thisToOtherVworld,  GeometryRetained geom) {

  Point3d[] points = new Point3d[4];
  int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ?
     initialVertexIndex : initialCoordIndex);

  points[0] = new Point3d();
  points[1] = new Point3d();
  points[2] = new Point3d();
  points[3] = new Point3d();

  while (i < validVertexCount) {
      getVertexData(i++, points[0]);
      getVertexData(i++, points[1]);
      getVertexData(i++, points[2]);
      getVertexData(i++, points[3]);
      thisToOtherVworld.transform(points[0]);
      thisToOtherVworld.transform(points[1]);
      thisToOtherVworld.transform(points[2]);
      thisToOtherVworld.transform(points[3]);
      if (geom.intersect(points)) {
    return true;
      }
  }  // for each quad
  return false;
    }

    // the bounds argument is already transformed
    @Override
    boolean intersect(Bounds targetBound) {
  Point3d[] points = new Point3d[4];
  int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ?
     initialVertexIndex : initialCoordIndex);

  points[0] = new Point3d();
  points[1] = new Point3d();
  points[2] = new Point3d();
  points[3] = new Point3d();

  switch(targetBound.getPickType()) {
  case PickShape.PICKBOUNDINGBOX:
      BoundingBox box = (BoundingBox) targetBound;

      while (i < validVertexCount) {
    getVertexData(i++, points[0]);
    getVertexData(i++, points[1]);
    getVertexData(i++, points[2]);
    getVertexData(i++, points[3]);
    if (intersectBoundingBox(points, box, null, null)) {
        return true;
    }
      }
      break;
  case PickShape.PICKBOUNDINGSPHERE:
      BoundingSphere bsphere = (BoundingSphere) targetBound;

      while (i < validVertexCount) {
    getVertexData(i++, points[0]);
    getVertexData(i++, points[1]);
    getVertexData(i++, points[2]);
    getVertexData(i++, points[3]);
    if (intersectBoundingSphere(points, bsphere, null,
              null)) {
        return true;
    }
      }
      break;
  case PickShape.PICKBOUNDINGPOLYTOPE:
      BoundingPolytope bpolytope = (BoundingPolytope) targetBound;

      while (i < validVertexCount) {
    getVertexData(i++, points[0]);
    getVertexData(i++, points[1]);
    getVertexData(i++, points[2]);
    getVertexData(i++, points[3]);
    if (intersectBoundingPolytope(points, bpolytope, null, null)) {
        return true;
    }
      }
      break;
  default:
      throw new RuntimeException("Bounds not supported for intersection "
               + targetBound);
  }
  return false;
    }

    // From Graphics Gems IV (pg5) and Graphics Gems II, Pg170
    // The centroid is the area-weighted sum of the centroids of
    // disjoint triangles that make up the polygon.
    @Override
    void computeCentroid() {
  int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ?
     initialVertexIndex : initialCoordIndex);

  Point3d pnt0 = new Point3d();
  Point3d pnt1 = new Point3d();
  Point3d pnt2 = new Point3d();
  Point3d pnt3 = new Point3d();
  Vector3d vec = new Vector3d();
  Vector3d normal = new Vector3d();
  Vector3d tmpvec = new Vector3d();

  double area;
  double totalarea = 0;

  centroid.x = 0;
  centroid.y = 0;
  centroid.z = 0;

  while (i < validVertexCount) {
      getVertexData(i++, pnt0);
      getVertexData(i++, pnt1);
      getVertexData(i++, pnt2);
      getVertexData(i++, pnt3);

      // Determine the normal
      tmpvec.sub(pnt0, pnt1);
      vec.sub(pnt1, pnt2);

      // Do the cross product
      normal.cross(tmpvec, vec);
      normal.normalize();
      // If a degenerate triangle, don't include
      if (Double.isNaN(normal.x+normal.y+normal.z))
    continue;
      tmpvec.set(0,0,0);
      // compute the area of each triangle
      getCrossValue(pnt0, pnt1, tmpvec);
      getCrossValue(pnt1, pnt2, tmpvec);
      getCrossValue(pnt2, pnt0, tmpvec);
      area = normal.dot(tmpvec);
      totalarea += area;
      centroid.x += (pnt0.x+pnt1.x+pnt2.x) * area;
      centroid.y += (pnt0.y+pnt1.y+pnt2.y) * area;
      centroid.z += (pnt0.z+pnt1.z+pnt2.z) * area;

      // compute the area of each triangle
      tmpvec.set(0,0,0);
      getCrossValue(pnt0, pnt2, tmpvec);
      getCrossValue(pnt2, pnt3, tmpvec);
      getCrossValue(pnt3, pnt0, tmpvec);
      area = normal.dot(tmpvec);
      totalarea += area;
      centroid.x += (pnt3.x+pnt0.x+pnt2.x) * area;
      centroid.y += (pnt3.y+pnt0.y+pnt2.y) * area;
      centroid.z += (pnt3.z+pnt0.z+pnt2.z) * area;
  }
  if (totalarea != 0.0) {
      area = 1.0/(3.0 * totalarea);
      centroid.x *= area;
      centroid.y *= area;
      centroid.z *= area;
  }
    }

    @Override
    int getClassType() {
  return QUAD_TYPE;
    }
}
TOP

Related Classes of javax.media.j3d.QuadArrayRetained

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.