package com.mojang.ld22.entity;
import com.mojang.ld22.gfx.Color;
import com.mojang.ld22.screen.ContainerMenu;
public class Chest extends Furniture {
public Inventory inventory = new Inventory();
public Chest() {
super("Chest");
col = Color.get(-1, 110, 331, 552);
sprite = 1;
}
public boolean use(Player player, int attackDir) {
player.game.setMenu(new ContainerMenu(player, "Chest", inventory));
return true;
}
}