/**
* Copyright (c) 2001-2014 Mathew A. Nelson and Robocode contributors
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://robocode.sourceforge.net/license/epl-v10.html
*/
package robocode;
import net.sf.robocode.peer.IRobotStatics;
import robocode.robotinterfaces.IBasicEvents;
import robocode.robotinterfaces.IBasicRobot;
import java.awt.*;
/**
* This event is sent to {@link Robot#onStatus(StatusEvent) onStatus()} every
* turn in a battle to provide the status of the robot.
*
* @author Flemming N. Larsen (original)
*
* @since 1.5
*/
public final class StatusEvent extends Event {
private static final long serialVersionUID = 1L;
private final static int DEFAULT_PRIORITY = 99;
private final RobotStatus status;
/**
* This constructor is called internally from the game in order to create
* a new {@link RobotStatus}.
*
* @param status the current states
*/
public StatusEvent(RobotStatus status) {
super();
this.status = status;
}
/**
* Returns the {@link RobotStatus} at the time defined by {@link Robot#getTime()}.
*
* @return the {@link RobotStatus} at the time defined by {@link Robot#getTime()}.
* @see #getTime()
*/
public RobotStatus getStatus() {
return status;
}
/**
* {@inheritDoc}
*/
@Override
final int getDefaultPriority() {
return DEFAULT_PRIORITY;
}
/**
* {@inheritDoc}
*/
@Override
final void dispatch(IBasicRobot robot, IRobotStatics statics, Graphics2D graphics) {
IBasicEvents listener = robot.getBasicEventListener();
if (listener != null) {
listener.onStatus(this);
}
}
/**
* {@inheritDoc}
*/
@Override
byte getSerializationType() {
throw new Error("Serialization of this type is not supported");
}
}