package mekanism.common.world;
import java.util.Random;
import mekanism.common.Mekanism;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.ChunkProviderEnd;
import net.minecraft.world.gen.ChunkProviderHell;
import net.minecraft.world.gen.feature.WorldGenMinable;
import cpw.mods.fml.common.IWorldGenerator;
public class GenHandler implements IWorldGenerator
{
@Override
public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider)
{
if(!(chunkGenerator instanceof ChunkProviderHell) && !(chunkGenerator instanceof ChunkProviderEnd))
{
for(int i = 0; i < Mekanism.osmiumPerChunk; i++)
{
int randPosX = (chunkX*16) + random.nextInt(16);
int randPosY = random.nextInt(60);
int randPosZ = (chunkZ*16) + random.nextInt(16);
new WorldGenMinable(Mekanism.OreBlock, 0, 8, Blocks.stone).generate(world, random, randPosX, randPosY, randPosZ);
}
for(int i = 0; i < Mekanism.copperPerChunk; i++)
{
int randPosX = (chunkX*16) + random.nextInt(16);
int randPosY = random.nextInt(60);
int randPosZ = (chunkZ*16) + random.nextInt(16);
new WorldGenMinable(Mekanism.OreBlock, 1, 8, Blocks.stone).generate(world, random, randPosX, randPosY, randPosZ);
}
for(int i = 0; i < Mekanism.tinPerChunk; i++)
{
int randPosX = (chunkX*16) + random.nextInt(16);
int randPosY = random.nextInt(60);
int randPosZ = (chunkZ*16) + random.nextInt(16);
new WorldGenMinable(Mekanism.OreBlock, 2, 8, Blocks.stone).generate(world, random, randPosX, randPosY, randPosZ);
}
for(int i = 0; i < Mekanism.saltPerChunk; i++)
{
int randPosX = (chunkX*16) + random.nextInt(16);
int randPosZ = (chunkZ*16) + random.nextInt(16);
int randPosY = world.getTopSolidOrLiquidBlock(randPosX, randPosZ);
new WorldGenSalt(6).generate(world, random, randPosX, randPosY, randPosZ);
}
}
}
}