package mekanism.common.tile;
import mekanism.common.tank.DynamicFluidTank;
import mekanism.common.util.PipeUtils;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.FluidTankInfo;
import net.minecraftforge.fluids.IFluidHandler;
public class TileEntityDynamicValve extends TileEntityDynamicTank implements IFluidHandler
{
public DynamicFluidTank fluidTank;
public TileEntityDynamicValve()
{
super("Dynamic Valve");
fluidTank = new DynamicFluidTank(this);
}
@Override
public FluidTankInfo[] getTankInfo(ForgeDirection from)
{
return ((!worldObj.isRemote && structure != null) || (worldObj.isRemote && clientHasStructure)) ? new FluidTankInfo[] {fluidTank.getInfo()} : PipeUtils.EMPTY;
}
@Override
public int fill(ForgeDirection from, FluidStack resource, boolean doFill)
{
return fluidTank.fill(resource, doFill);
}
@Override
public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain)
{
if(fluidTank.dynamicTank.structure != null && fluidTank.dynamicTank.structure.fluidStored != null)
{
if(resource.getFluid() == fluidTank.dynamicTank.structure.fluidStored.getFluid())
{
return fluidTank.drain(resource.amount, doDrain);
}
}
return null;
}
@Override
public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain)
{
if(fluidTank.dynamicTank.structure != null)
{
return fluidTank.drain(maxDrain, doDrain);
}
return null;
}
@Override
public boolean canFill(ForgeDirection from, Fluid fluid)
{
return true;
}
@Override
public boolean canDrain(ForgeDirection from, Fluid fluid)
{
return true;
}
}