package mekanism.common.inventory.container;
import mekanism.common.inventory.slot.SlotOutput;
import mekanism.common.tile.TileEntityDynamicTank;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.FluidContainerRegistry;
public class ContainerDynamicTank extends Container
{
private TileEntityDynamicTank tileEntity;
public ContainerDynamicTank(InventoryPlayer inventory, TileEntityDynamicTank tentity)
{
tileEntity = tentity;
addSlotToContainer(new Slot(tentity, 0, 146, 20));
addSlotToContainer(new SlotOutput(tentity, 1, 146, 51));
int slotX;
for(slotX = 0; slotX < 3; ++slotX)
{
for(int slotY = 0; slotY < 9; ++slotY)
{
addSlotToContainer(new Slot(inventory, slotY + slotX * 9 + 9, 8 + slotY * 18, 84 + slotX * 18));
}
}
for(slotX = 0; slotX < 9; ++slotX)
{
addSlotToContainer(new Slot(inventory, slotX, 8 + slotX * 18, 142));
}
tileEntity.open(inventory.player);
tileEntity.openInventory();
}
@Override
public void onContainerClosed(EntityPlayer entityplayer)
{
super.onContainerClosed(entityplayer);
tileEntity.close(entityplayer);
tileEntity.closeInventory();
}
@Override
public boolean canInteractWith(EntityPlayer entityplayer)
{
return tileEntity.isUseableByPlayer(entityplayer);
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slotID)
{
ItemStack stack = null;
Slot currentSlot = (Slot)inventorySlots.get(slotID);
if(currentSlot != null && currentSlot.getHasStack())
{
ItemStack slotStack = currentSlot.getStack();
stack = slotStack.copy();
if(FluidContainerRegistry.isEmptyContainer(slotStack) || FluidContainerRegistry.isFilledContainer(slotStack))
{
if(slotID != 0 && slotID != 1)
{
if(!mergeItemStack(slotStack, 0, 1, false))
{
return null;
}
}
else {
if(!mergeItemStack(slotStack, 2, inventorySlots.size(), true))
{
return null;
}
}
}
else {
if(slotID >= 2 && slotID <= 8)
{
if(!mergeItemStack(slotStack, 29, inventorySlots.size(), false))
{
return null;
}
}
else if(slotID > 28)
{
if(!mergeItemStack(slotStack, 2, 28, false))
{
return null;
}
}
else {
if(!mergeItemStack(slotStack, 2, inventorySlots.size(), true))
{
return null;
}
}
}
if(slotStack.stackSize == 0)
{
currentSlot.putStack((ItemStack)null);
}
else {
currentSlot.onSlotChanged();
}
if(slotStack.stackSize == stack.stackSize)
{
return null;
}
currentSlot.onPickupFromSlot(player, slotStack);
}
return stack;
}
}