Package mekanism.client.render.tileentity

Source Code of mekanism.client.render.tileentity.RenderConfigurableMachine

package mekanism.client.render.tileentity;

import java.util.HashMap;

import mekanism.api.Coord4D;
import mekanism.api.EnumColor;
import mekanism.client.render.MekanismRenderer;
import mekanism.client.render.MekanismRenderer.DisplayInteger;
import mekanism.client.render.MekanismRenderer.Model3D;
import mekanism.common.IInvConfiguration;
import mekanism.common.item.ItemConfigurator;
import mekanism.common.util.MekanismUtils;

import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;

import org.lwjgl.opengl.GL11;

@SideOnly(Side.CLIENT)
public class RenderConfigurableMachine extends TileEntitySpecialRenderer
{
  private Minecraft mc = FMLClientHandler.instance().getClient();

  private HashMap<ForgeDirection, HashMap<EnumColor, DisplayInteger>> cachedOverlays = new HashMap<ForgeDirection, HashMap<EnumColor, DisplayInteger>>();

  public RenderConfigurableMachine()
  {
    field_147501_a = TileEntityRendererDispatcher.instance;
  }

  @Override
  public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
  {
    renderAModelAt((IInvConfiguration)tileEntity, x, y, z, partialTick);
  }

  public void renderAModelAt(IInvConfiguration configurable, double x, double y, double z, float partialTick)
  {
    GL11.glPushMatrix();

    TileEntity tileEntity = (TileEntity)configurable;
    EntityPlayer player = mc.thePlayer;
    World world = mc.thePlayer.worldObj;
    ItemStack itemStack = player.getCurrentEquippedItem();
    MovingObjectPosition pos = player.rayTrace(8.0D, 1.0F);

    if(pos != null && itemStack != null && itemStack.getItem() instanceof ItemConfigurator && ((ItemConfigurator)itemStack.getItem()).getState(itemStack) == 0)
    {
      int xPos = MathHelper.floor_double(pos.blockX);
      int yPos = MathHelper.floor_double(pos.blockY);
      int zPos = MathHelper.floor_double(pos.blockZ);

      Coord4D obj = new Coord4D(xPos, yPos, zPos, tileEntity.getWorldObj().provider.dimensionId);

      if(xPos == tileEntity.xCoord && yPos == tileEntity.yCoord && zPos == tileEntity.zCoord)
      {
        EnumColor color = configurable.getSideData().get(configurable.getConfiguration()[MekanismUtils.getBaseOrientation(pos.sideHit, configurable.getOrientation())]).color;

        push();

        GL11.glColor4f(1.0F, 1.0F, 1.0F, 0.4F);

        bindTexture(MekanismRenderer.getBlocksTexture());
        GL11.glTranslatef((float)x, (float)y, (float)z);

        int display = getOverlayDisplay(world, ForgeDirection.getOrientation(pos.sideHit), color).display;
        GL11.glCallList(display);

        pop();
      }
    }

    GL11.glPopMatrix();
  }

  private void pop()
  {
    GL11.glPopAttrib();
    MekanismRenderer.glowOff();
    MekanismRenderer.blendOff();
    GL11.glPopMatrix();
  }

  private void push()
  {
    GL11.glPushMatrix();
    GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
    GL11.glEnable(GL11.GL_CULL_FACE);
    GL11.glDisable(GL11.GL_LIGHTING);
    MekanismRenderer.glowOn();
    MekanismRenderer.blendOn();
  }

  private DisplayInteger getOverlayDisplay(World world, ForgeDirection side, EnumColor color)
  {
    if(cachedOverlays.containsKey(side) && cachedOverlays.get(side).containsKey(color))
    {
      return cachedOverlays.get(side).get(color);
    }

    Model3D toReturn = new Model3D();
    toReturn.baseBlock = Blocks.stone;
    toReturn.setTexture(MekanismRenderer.getColorIcon(color));

    DisplayInteger display = DisplayInteger.createAndStart();

    if(cachedOverlays.containsKey(side))
    {
      cachedOverlays.get(side).put(color, display);
    }
    else {
      HashMap<EnumColor, DisplayInteger> map = new HashMap<EnumColor, DisplayInteger>();
      map.put(color, display);
      cachedOverlays.put(side, map);
    }

    switch(side)
    {
      case DOWN:
      {
        toReturn.minY = -.01;
        toReturn.maxY = 0;

        toReturn.minX = 0;
        toReturn.minZ = 0;
        toReturn.maxX = 1;
        toReturn.maxZ = 1;
        break;
      }
      case UP:
      {
        toReturn.minY = 1;
        toReturn.maxY = 1.01;

        toReturn.minX = 0;
        toReturn.minZ = 0;
        toReturn.maxX = 1;
        toReturn.maxZ = 1;
        break;
      }
      case NORTH:
      {
        toReturn.minZ = -.01;
        toReturn.maxZ = 0;

        toReturn.minX = 0;
        toReturn.minY = 0;
        toReturn.maxX = 1;
        toReturn.maxY = 1;
        break;
      }
      case SOUTH:
      {
        toReturn.minZ = 1;
        toReturn.maxZ = 1.01;

        toReturn.minX = 0;
        toReturn.minY = 0;
        toReturn.maxX = 1;
        toReturn.maxY = 1;
        break;
      }
      case WEST:
      {
        toReturn.minX = -.01;
        toReturn.maxX = 0;

        toReturn.minY = 0;
        toReturn.minZ = 0;
        toReturn.maxY = 1;
        toReturn.maxZ = 1;
        break;
      }
      case EAST:
      {
        toReturn.minX = 1;
        toReturn.maxX = 1.01;

        toReturn.minY = 0;
        toReturn.minZ = 0;
        toReturn.maxY = 1;
        toReturn.maxZ = 1;
        break;
      }
      default:
      {
        break;
      }
    }

    MekanismRenderer.renderObject(toReturn);
    display.endList();

    return display;
  }
}
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