/**
* Copyright 2012 MANC LLC.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.xeiam.proprioceptron.roboticarm;
import com.jme3.system.AppSettings;
/**
* Run the Robotic Arm game with human input via keyboard keys PLOKIJUHYGTFRDESWA.
*
* @author timmolter
* @create Sep 28, 2012
*/
public class HumanBrainRoboticArmApp {
private static final int NUM_JOINTS = 2;
private static final int START_LEVEL_ID = 1;
private static final int NUM_TARGETS_PER_LEVEL = 2;
private final RoboticArm roboticArm;
/**
* Constructor
*/
public HumanBrainRoboticArmApp() {
roboticArm = new RoboticArm(NUM_JOINTS, START_LEVEL_ID, NUM_TARGETS_PER_LEVEL);
roboticArm.setShowSettings(false);
AppSettings settings = new AppSettings(true);
settings.setResolution(480, 480);
settings.setTitle("Proprioceptron - Human Input");
settings.setFrameRate(60);
roboticArm.setSettings(settings);
roboticArm.start();
}
public static void main(String[] args) {
new HumanBrainRoboticArmApp();
}
}