/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.animation;
import com.jme3.audio.AudioNode;
import com.jme3.export.InputCapsule;
import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.util.TempVars;
import java.io.IOException;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* AudioTrack is a track to add to an existing animation, to paly a sound during
* an animations for example : gun shot, foot step, shout, etc...
*
* usage is
* <pre>
* AnimControl control model.getControl(AnimControl.class);
* AudioTrack track = new AudioTrack(existionAudioNode, control.getAnim("TheAnim").getLength());
* control.getAnim("TheAnim").addTrack(track);
* </pre>
*
* This is mostly intended for short sounds, playInstance will be called on the
* AudioNode at time 0 + startOffset.
*
*
* @author Nehon
*/
public class AudioTrack implements ClonableTrack {
private static final Logger logger = Logger.getLogger(AudioTrack.class.getName());
private AudioNode audio;
private float startOffset = 0;
private float length = 0;
private boolean initialized = false;
private boolean started = false;
private boolean played = false;
//Animation listener to stop the sound when the animation ends or is changed
private class OnEndListener implements AnimEventListener {
public void onAnimCycleDone(AnimControl control, AnimChannel channel, String animName) {
stop();
}
public void onAnimChange(AnimControl control, AnimChannel channel, String animName) {
}
}
/**
* default constructor for serialization only
*/
public AudioTrack() {
}
/**
* Creates an AudioTrack
*
* @param audio the AudioNode
* @param length the length of the track (usually the length of the
* animation you want to add the track to)
*/
public AudioTrack(AudioNode audio, float length) {
this.audio = audio;
this.length = length;
setUserData(this);
}
/**
* Creates an AudioTrack
*
* @param audio the AudioNode
* @param length the length of the track (usually the length of the
* animation you want to add the track to)
* @param startOffset the time in second when the sound will be played after
* the animation starts (default is 0)
*/
public AudioTrack(AudioNode audio, float length, float startOffset) {
this(audio, length);
this.startOffset = startOffset;
}
/**
* Internal use only
*
* @see Track#setTime(float, float, com.jme3.animation.AnimControl,
* com.jme3.animation.AnimChannel, com.jme3.util.TempVars)
*/
public void setTime(float time, float weight, AnimControl control, AnimChannel channel, TempVars vars) {
if (time >= length) {
return;
}
if (!initialized) {
control.addListener(new OnEndListener());
initialized = true;
}
if (!started && time >= startOffset) {
started = true;
audio.playInstance();
}
}
//stops the sound
private void stop() {
audio.stop();
started = false;
}
/**
* Retruns the length of the track
*
* @return length of the track
*/
public float getLength() {
return length;
}
/**
* Clone this track
*
* @return
*/
@Override
public Track clone() {
return new AudioTrack(audio, length, startOffset);
}
/**
* This method clone the Track and search for the cloned counterpart of the
* original audio node in the given cloned spatial. The spatial is assumed
* to be the Spatial holding the AnimControl controling the animation using
* this Track.
*
* @param spatial the Spatial holding the AnimControl
* @return the cloned Track with proper reference
*/
public Track cloneForSpatial(Spatial spatial) {
AudioTrack audioTrack = new AudioTrack();
audioTrack.length = this.length;
audioTrack.startOffset = this.startOffset;
//searching for the newly cloned AudioNode
audioTrack.audio = findAudio(spatial);
if (audioTrack.audio == null) {
logger.log(Level.WARNING, "{0} was not found in {1} or is not bound to this track", new Object[]{audio.getName(), spatial.getName()});
audioTrack.audio = audio;
}
//setting user data on the new AudioNode and marking it with a reference to the cloned Track.
setUserData(audioTrack);
return audioTrack;
}
/**
* recursive function responsible for finding the newly cloned AudioNode
*
* @param spat
* @return
*/
private AudioNode findAudio(Spatial spat) {
if (spat instanceof AudioNode) {
//spat is an AudioNode
AudioNode em = (AudioNode) spat;
//getting the UserData TrackInfo so check if it should be attached to this Track
TrackInfo t = (TrackInfo) em.getUserData("TrackInfo");
if (t != null && t.getTracks().contains(this)) {
return em;
}
return null;
} else if (spat instanceof Node) {
for (Spatial child : ((Node) spat).getChildren()) {
AudioNode em = findAudio(child);
if (em != null) {
return em;
}
}
}
return null;
}
private void setUserData(AudioTrack audioTrack) {
//fetching the UserData TrackInfo.
TrackInfo data = (TrackInfo) audioTrack.audio.getUserData("TrackInfo");
//if it does not exist, we create it and attach it to the AudioNode.
if (data == null) {
data = new TrackInfo();
audioTrack.audio.setUserData("TrackInfo", data);
}
//adding the given Track to the TrackInfo.
data.addTrack(audioTrack);
}
public void cleanUp() {
TrackInfo t = (TrackInfo) audio.getUserData("TrackInfo");
t.getTracks().remove(this);
if (!t.getTracks().isEmpty()) {
audio.setUserData("TrackInfo", null);
}
}
/**
*
* @return the audio node used by this track
*/
public AudioNode getAudio() {
return audio;
}
/**
* sets the audio node to be used for this track
*
* @param audio
*/
public void setAudio(AudioNode audio) {
if (this.audio != null) {
TrackInfo data = (TrackInfo) audio.getUserData("TrackInfo");
data.getTracks().remove(this);
}
this.audio = audio;
setUserData(this);
}
/**
*
* @return the start offset of the track
*/
public float getStartOffset() {
return startOffset;
}
/**
* set the start offset of the track
*
* @param startOffset
*/
public void setStartOffset(float startOffset) {
this.startOffset = startOffset;
}
/**
* Internal use only serialization
*
* @param ex exporter
* @throws IOException exception
*/
public void write(JmeExporter ex) throws IOException {
OutputCapsule out = ex.getCapsule(this);
out.write(audio, "audio", null);
out.write(length, "length", 0);
out.write(startOffset, "startOffset", 0);
}
/**
* Internal use only serialization
*
* @param im importer
* @throws IOException Exception
*/
public void read(JmeImporter im) throws IOException {
InputCapsule in = im.getCapsule(this);
audio = (AudioNode) in.readSavable("audio", null);
length = in.readFloat("length", length);
startOffset = in.readFloat("startOffset", 0);
}
}