Package com.bulletphysics.extras.gimpact

Source Code of com.bulletphysics.extras.gimpact.TriangleShapeEx

/*
* Java port of Bullet (c) 2008 Martin Dvorak <jezek2@advel.cz>
*
* This source file is part of GIMPACT Library.
*
* For the latest info, see http://gimpact.sourceforge.net/
*
* Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
* email: projectileman@yahoo.com
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
*    claim that you wrote the original software. If you use this software
*    in a product, an acknowledgment in the product documentation would be
*    appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
*    misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/

package com.bulletphysics.extras.gimpact;

import com.bulletphysics.collision.shapes.TriangleShape;
import com.bulletphysics.extras.gimpact.BoxCollision.AABB;
import com.bulletphysics.linearmath.Transform;
import cz.advel.stack.Stack;
import javax.vecmath.Vector3f;
import javax.vecmath.Vector4f;

/**
*
* @author jezek2
*/
public class TriangleShapeEx extends TriangleShape {

  public TriangleShapeEx() {
    super();
  }

  public TriangleShapeEx(Vector3f p0, Vector3f p1, Vector3f p2) {
    super(p0, p1, p2);
  }

  @Override
  public void getAabb(Transform t, Vector3f aabbMin, Vector3f aabbMax) {
    Vector3f tv0 = Stack.alloc(vertices1[0]);
    t.transform(tv0);
    Vector3f tv1 = Stack.alloc(vertices1[1]);
    t.transform(tv1);
    Vector3f tv2 = Stack.alloc(vertices1[2]);
    t.transform(tv2);

    AABB trianglebox = Stack.alloc(AABB.class);
    trianglebox.init(tv0,tv1,tv2,collisionMargin);
   
    aabbMin.set(trianglebox.min);
    aabbMax.set(trianglebox.max);
  }

  public void applyTransform(Transform t) {
    t.transform(vertices1[0]);
    t.transform(vertices1[1]);
    t.transform(vertices1[2]);
  }

  public void buildTriPlane(Vector4f plane) {
    Vector3f tmp1 = Stack.alloc(Vector3f.class);
    Vector3f tmp2 = Stack.alloc(Vector3f.class);

    Vector3f normal = Stack.alloc(Vector3f.class);
    tmp1.sub(vertices1[1], vertices1[0]);
    tmp2.sub(vertices1[2], vertices1[0]);
    normal.cross(tmp1, tmp2);
    normal.normalize();

    plane.set(normal.x, normal.y, normal.z, vertices1[0].dot(normal));
  }

  public boolean overlap_test_conservative(TriangleShapeEx other) {
    float total_margin = getMargin() + other.getMargin();

    Vector4f plane0 = Stack.alloc(Vector4f.class);
    buildTriPlane(plane0);
    Vector4f plane1 = Stack.alloc(Vector4f.class);
    other.buildTriPlane(plane1);

    // classify points on other triangle
    float dis0 = ClipPolygon.distance_point_plane(plane0, other.vertices1[0]) - total_margin;

    float dis1 = ClipPolygon.distance_point_plane(plane0, other.vertices1[1]) - total_margin;

    float dis2 = ClipPolygon.distance_point_plane(plane0, other.vertices1[2]) - total_margin;

    if (dis0 > 0.0f && dis1 > 0.0f && dis2 > 0.0f) {
      return false; // classify points on this triangle
    }
    dis0 = ClipPolygon.distance_point_plane(plane1, vertices1[0]) - total_margin;

    dis1 = ClipPolygon.distance_point_plane(plane1, vertices1[1]) - total_margin;

    dis2 = ClipPolygon.distance_point_plane(plane1, vertices1[2]) - total_margin;

    if (dis0 > 0.0f && dis1 > 0.0f && dis2 > 0.0f) {
      return false;
    }
    return true;
  }
 
}
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