Package org.spout.vanilla.world.generator.normal.structure.mineshaft

Source Code of org.spout.vanilla.world.generator.normal.structure.mineshaft.MineshaftStaircase

/*
* This file is part of Vanilla.
*
* Copyright (c) 2011 Spout LLC <http://www.spout.org/>
* Vanilla is licensed under the Spout License Version 1.
*
* Vanilla is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* In addition, 180 days after any changes are published, you can use the
* software, incorporating those changes, under the terms of the MIT license,
* as described in the Spout License Version 1.
*
* Vanilla is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License,
* the MIT license and the Spout License Version 1 along with this program.
* If not, see <http://www.gnu.org/licenses/> for the GNU Lesser General Public
* License and see <http://spout.in/licensev1> for the full license, including
* the MIT license.
*/
package org.spout.vanilla.world.generator.normal.structure.mineshaft;

import java.util.List;

import com.google.common.collect.Lists;

import org.spout.vanilla.material.VanillaMaterials;
import org.spout.vanilla.world.generator.structure.PieceCuboidBuilder;
import org.spout.vanilla.world.generator.structure.SimpleBlockMaterialPicker;
import org.spout.vanilla.world.generator.structure.Structure;
import org.spout.vanilla.world.generator.structure.StructurePiece;
import org.spout.vanilla.world.generator.structure.WeightedNextStructurePiece;

public class MineshaftStaircase extends WeightedNextStructurePiece {
  private static final WeightedNextPieceCache DEFAULT_NEXT = new WeightedNextPieceCache().
      add(MineshaftIntersection.class, 4).
      add(MineshaftRoom.class, 2).
      add(MineshaftCorridor.class, 4);

  public MineshaftStaircase(Structure parent) {
    super(parent, DEFAULT_NEXT);
  }

  @Override
  public boolean canPlace() {
    final PieceCuboidBuilder box = new PieceCuboidBuilder(this);
    box.setMinMax(-1, -6, -1, 3, 3, 9);
    return !box.intersectsLiquids();
  }

  @Override
  public void place() {
    // building objects
    final PieceCuboidBuilder box = new PieceCuboidBuilder(this);
    final SimpleBlockMaterialPicker picker = new SimpleBlockMaterialPicker();
    box.setPicker(picker);
    // case
    picker.setOuterInnerMaterials(VanillaMaterials.AIR, VanillaMaterials.AIR);
    box.setMinMax(0, 0, 0, 2, 2, 1).fill();
    box.setMinMax(0, -5, 7, 2, -3, 8).fill();
    // steps
    for (byte steps = 0; steps < 5; steps++) {
      box.setMinMax(0, -steps - (steps >= 4 ? 0 : 1), 2 + steps, 2, 2 - steps, 2 + steps).fill();
    }
  }

  @Override
  public final void randomize() {
  }

  @Override
  public List<StructurePiece> getNextPieces() {
    final StructurePiece piece = getNextPiece();
    piece.setPosition(position.add(rotate(0, -5, 8)));
    piece.setRotation(rotation);
    piece.randomize();
    return Lists.newArrayList(piece);
  }

  @Override
  public BoundingBox getBoundingBox() {
    return new BoundingBox(transform(0, -5, 0), transform(2, 2, 8));
  }
}
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