/*
* This file is part of Vanilla.
*
* Copyright (c) 2011 Spout LLC <http://www.spout.org/>
* Vanilla is licensed under the Spout License Version 1.
*
* Vanilla is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* In addition, 180 days after any changes are published, you can use the
* software, incorporating those changes, under the terms of the MIT license,
* as described in the Spout License Version 1.
*
* Vanilla is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License,
* the MIT license and the Spout License Version 1 along with this program.
* If not, see <http://www.gnu.org/licenses/> for the GNU Lesser General Public
* License and see <http://spout.in/licensev1> for the full license, including
* the MIT license.
*/
package org.spout.vanilla.material.block.component;
import org.spout.api.geo.cuboid.Block;
import org.spout.api.material.BlockMaterial;
import org.spout.physics.collision.shape.BoxShape;
import org.spout.vanilla.component.block.material.NoteBlock;
import org.spout.vanilla.data.Instrument;
import org.spout.vanilla.data.MoveReaction;
import org.spout.vanilla.data.resources.VanillaMaterialModels;
import org.spout.vanilla.material.Fuel;
import org.spout.vanilla.material.VanillaBlockMaterial;
import org.spout.vanilla.material.block.redstone.RedstoneTarget;
import org.spout.vanilla.util.RedstoneUtil;
public class NoteBlockBlock extends VanillaBlockMaterial implements Fuel, RedstoneTarget {
public static final float BURN_TIME = 15;
public NoteBlockBlock(String name, int id) {
super(name, id, VanillaMaterialModels.NOTE_BLOCK, new BoxShape(1, 1, 1), NoteBlock.class);
this.setHardness(0.8F).setResistance(4.0F);
}
@Override
public boolean hasPhysics() {
return true;
}
@Override
public boolean isPlacementSuppressed() {
return true;
}
@Override
public MoveReaction getMoveReaction(Block block) {
return MoveReaction.DENY;
}
@Override
public Instrument getInstrument() {
return Instrument.BASS_GUITAR;
}
@Override
public void onUpdate(BlockMaterial oldMaterial, Block block) {
super.onUpdate(oldMaterial, block);
NoteBlock note = block.get(NoteBlock.class);
note.setPowered(isReceivingPower(block));
}
@Override
public float getFuelTime() {
return BURN_TIME;
}
@Override
public boolean isReceivingPower(Block block) {
return RedstoneUtil.isReceivingPower(block);
}
}