package org.mcsg.survivalgames.util;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.mcsg.survivalgames.Game;
import org.mcsg.survivalgames.GameManager;
import org.mcsg.survivalgames.SurvivalGames;
public class ThirstManager implements Listener {
ThirstManager instance = new ThirstManager();
public ThirstManager getInstance() {
return instance;
}
@SuppressWarnings("deprecation")
public void startThirst() {
Bukkit.getServer().getScheduler().scheduleAsyncRepeatingTask(new SurvivalGames(), new Runnable() {
public void run() {
for (Game g : GameManager.getInstance().getGames()) {
for (Player p : g.getAllPlayers()) {
removeThirst(p, 1);
}
}
}
}, 60L, 200L);
}
public void removeThirst(Player p, int amount) {
p.setLevel(p.getLevel() - amount);
}
public void addThirst(Player p, int amount) {
p.setLevel(p.getLevel() + amount);
}
public void startThirst(Player p) {
p.setLevel(30);
}
@EventHandler
public void onPlayerDrinkWater(PlayerInteractEvent e) {
if (e.getAction() == Action.RIGHT_CLICK_AIR || e.getAction() == Action.RIGHT_CLICK_BLOCK) {
if (e.getPlayer().getItemInHand() == new ItemStack(Material.POTION)) {
e.getPlayer().getInventory().removeItem(new ItemStack(Material.POTION, 1));
addThirst(e.getPlayer(), 5);
e.getPlayer().sendMessage(ChatColor.GREEN + "You drank water.");
}
}
}
}