/*
* Copyright 2013 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.core.logic;
import org.terasology.entitySystem.entity.EntityManager;
import org.terasology.entitySystem.entity.EntityRef;
import org.terasology.entitySystem.event.ReceiveEvent;
import org.terasology.entitySystem.systems.BaseComponentSystem;
import org.terasology.entitySystem.systems.RegisterSystem;
import org.terasology.logic.inventory.InventoryComponent;
import org.terasology.logic.inventory.InventoryManager;
import org.terasology.logic.inventory.ItemComponent;
import org.terasology.logic.players.event.OnPlayerSpawnedEvent;
import org.terasology.registry.In;
import org.terasology.world.block.BlockManager;
import org.terasology.world.block.items.BlockItemFactory;
@RegisterSystem
public class PlayerStartingInventorySystem extends BaseComponentSystem {
@In
BlockManager blockManager;
@In
InventoryManager inventoryManager;
@In
EntityManager entityManager;
@ReceiveEvent(components = InventoryComponent.class)
public void onPlayerSpawnedEvent(OnPlayerSpawnedEvent event, EntityRef player) {
BlockItemFactory blockFactory = new BlockItemFactory(entityManager);
// Goodie chest
EntityRef chest = blockFactory.newInstance(blockManager.getBlockFamily("core:chest"));
chest.addComponent(new InventoryComponent(30));
inventoryManager.giveItem(chest, EntityRef.NULL, blockFactory.newInstance(blockManager.getBlockFamily("core:companion"), 99));
inventoryManager.giveItem(chest, EntityRef.NULL, blockFactory.newInstance(blockManager.getBlockFamily("core:brick:engine:stair"), 99));
inventoryManager.giveItem(chest, EntityRef.NULL, blockFactory.newInstance(blockManager.getBlockFamily("core:Tnt"), 99));
inventoryManager.giveItem(chest, EntityRef.NULL, entityManager.create("core:railgunTool"));
inventoryManager.giveItem(chest, EntityRef.NULL, entityManager.create("core:mrbarsack"));
inventoryManager.giveItem(chest, EntityRef.NULL, blockFactory.newInstance(blockManager.getBlockFamily("core:Brick"), 99));
inventoryManager.giveItem(chest, EntityRef.NULL, blockFactory.newInstance(blockManager.getBlockFamily("core:Ice"), 99));
inventoryManager.giveItem(chest, EntityRef.NULL, blockFactory.newInstance(blockManager.getBlockFamily("core:Plank"), 99));
EntityRef doorItem = entityManager.create("core:door");
ItemComponent doorItemComp = doorItem.getComponent(ItemComponent.class);
doorItemComp.stackCount = 20;
doorItem.saveComponent(doorItemComp);
inventoryManager.giveItem(chest, EntityRef.NULL, doorItem);
// Inner goodie chest
EntityRef innerChest = blockFactory.newInstance(blockManager.getBlockFamily("core:Chest"));
innerChest.addComponent(new InventoryComponent(30));
inventoryManager.giveItem(innerChest, EntityRef.NULL, blockFactory.newInstance(blockManager.getBlockFamily("core:lava"), 99));
inventoryManager.giveItem(innerChest, EntityRef.NULL, blockFactory.newInstance(blockManager.getBlockFamily("core:water"), 99));
inventoryManager.giveItem(innerChest, EntityRef.NULL, blockFactory.newInstance(blockManager.getBlockFamily("core:Iris"), 99));
inventoryManager.giveItem(innerChest, EntityRef.NULL, blockFactory.newInstance(blockManager.getBlockFamily("core:Dandelion"), 99));
inventoryManager.giveItem(innerChest, EntityRef.NULL, blockFactory.newInstance(blockManager.getBlockFamily("core:Tulip"), 99));
inventoryManager.giveItem(innerChest, EntityRef.NULL, blockFactory.newInstance(blockManager.getBlockFamily("core:YellowFlower"), 99));
// Place inner chest into outer chest
inventoryManager.giveItem(chest, EntityRef.NULL, innerChest);
inventoryManager.giveItem(player, EntityRef.NULL, entityManager.create("core:pickaxe"));
inventoryManager.giveItem(player, EntityRef.NULL, entityManager.create("core:axe"));
inventoryManager.giveItem(player, EntityRef.NULL, entityManager.create("core:shovel"));
inventoryManager.giveItem(player, EntityRef.NULL, blockFactory.newInstance(blockManager.getBlockFamily("core:Torch"), 99));
inventoryManager.giveItem(player, EntityRef.NULL, entityManager.create("core:explodeTool"));
inventoryManager.giveItem(player, EntityRef.NULL, entityManager.create("core:railgunTool"));
inventoryManager.giveItem(player, EntityRef.NULL, entityManager.create("core:miniaturizer"));
inventoryManager.giveItem(player, EntityRef.NULL, chest);
}
}