Package org.terasology.rendering.assets.animation

Source Code of org.terasology.rendering.assets.animation.MeshAnimationImpl

/*
* Copyright 2013 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*      http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.rendering.assets.animation;

import org.terasology.asset.AbstractAsset;
import org.terasology.asset.AssetUri;
import org.terasology.rendering.assets.skeletalmesh.Bone;
import org.terasology.rendering.assets.skeletalmesh.SkeletalMesh;

/**
* @author Immortius
*/
public class MeshAnimationImpl extends AbstractAsset<MeshAnimationData> implements MeshAnimation {

    private MeshAnimationData data;

    public MeshAnimationImpl(AssetUri uri, MeshAnimationData data) {
        super(uri);
        onReload(data);
    }

    @Override
    public boolean isValidAnimationFor(SkeletalMesh mesh) {
        for (int i = 0; i < data.getBoneNames().size(); ++i) {
            Bone bone = mesh.getBone(data.getBoneNames().get(i));
            boolean hasParent = data.getBoneParent().get(i) != MeshAnimationData.NO_PARENT;
            if (hasParent && (bone.getParent() == null || !bone.getParent().getName().equals(data.getBoneNames().get(data.getBoneParent().get(i))))) {
                return false;
            } else if (!hasParent && bone.getParent() != null) {
                return false;
            }
        }
        return true;
    }

    @Override
    public int getBoneCount() {
        return data.getBoneNames().size();
    }

    @Override
    public int getFrameCount() {
        return data.getFrames().size();
    }

    @Override
    public MeshAnimationFrame getFrame(int frame) {
        return data.getFrames().get(frame);
    }

    @Override
    public String getBoneName(int index) {
        return data.getBoneNames().get(index);
    }

    @Override
    public float getTimePerFrame() {
        return data.getTimePerFrame();
    }

    @Override
    protected void onReload(MeshAnimationData newData) {
        this.data = newData;
    }

    @Override
    protected void onDispose() {
    }

}
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