Package org.terasology.engine.subsystem.headless.mode

Source Code of org.terasology.engine.subsystem.headless.mode.HeadlessStateChangeListener

/*
* Copyright 2014 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*      http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.engine.subsystem.headless.mode;

import org.terasology.engine.GameEngine;
import org.terasology.engine.StateChangeSubscriber;
import org.terasology.engine.modes.GameState;
import org.terasology.engine.modes.StateMainMenu;
import org.terasology.registry.CoreRegistry;

/**
* This listener checks whether the engine goes back to the main menu, which for a headless server signals the server
* should be shut down. This happens mainly in cases where the loading process was not successful.
*/
public class HeadlessStateChangeListener implements StateChangeSubscriber {

    @Override
    public void onStateChange() {
        GameEngine engine = CoreRegistry.get(GameEngine.class);
        GameState state = engine.getState();
        if (state instanceof StateMainMenu) {
            engine.shutdown();
        }
    }

}
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