Package org.terasology.engine.modes.loadProcesses

Source Code of org.terasology.engine.modes.loadProcesses.CreateRemoteWorldEntity

/*
* Copyright 2014 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*      http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.engine.modes.loadProcesses;

import org.terasology.entitySystem.entity.EntityManager;
import org.terasology.entitySystem.entity.EntityRef;
import org.terasology.registry.CoreRegistry;
import org.terasology.rendering.world.WorldRenderer;
import org.terasology.world.WorldComponent;

/**
* Quick and dirty load step to create a dummy world entity on remote clients
* TODO: The World Entity should be replicated, and the replicated entity linked.
* TODO: Further from that each world will have a world entity, and it should drive the creation of the world classes in the first place.
* @author Immortius
*/
public class CreateRemoteWorldEntity extends SingleStepLoadProcess {

    @Override
    public String getMessage() {
        return "Linking world";
    }

    @Override
    public boolean step() {
        EntityManager entityManager = CoreRegistry.get(EntityManager.class);
        WorldRenderer worldRenderer = CoreRegistry.get(WorldRenderer.class);

        EntityRef worldEntity = entityManager.create();
        worldEntity.addComponent(new WorldComponent());
        worldRenderer.getChunkProvider().setWorldEntity(worldEntity);
        return true;
    }

    @Override
    public int getExpectedCost() {
        return 1;
    }
}
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